Search found 5 matches
- Fri Oct 06, 2017 9:29 pm
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 207201
Re: My Modern Battlezone Pet-Project...
Looks great! I've been following this on and off since it first started and honestly I'd love to see this get released, even though I'm not too sure how that could be done legally and such- I did notice in your Christmas video something that makes me feel like the projectile is speeding up when it l...
- Sat May 28, 2016 11:35 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 SP Mission Fixes
- Replies: 350
- Views: 260031
Re: BZ2 SP Mission Fixes
anyone tried these since the fixes were added? I'll take a look here soon. Also, thought I'd mention this so it's on your radar. It's purely a cosmetic fix, but it's something I really liked about the original game. This has to do with the very first mission, right after the "unstable terrain&...
- Tue Feb 16, 2016 10:03 am
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 207201
Re: My Modern Battlezone Pet-Project...
Very nice! *Sets up folding chair* I'm going to stick around for a while. Earlier on, someone requested a link for a "gofundme" page. I was wondering if you had either a paypal donation link or something of the sort so those of us who want to can toss some cash your way, whether it be for ...
- Thu Aug 07, 2014 8:47 pm
- Forum: Battlezone 2 Discussion
- Topic: And now for a noob question
- Replies: 4
- Views: 3622
Re: And now for a noob question
i didn't know the craft built by the AI were passed to you in pilot mode in 1.0..1.2; glad you mentioned it. i thought all the craft were built and dispatched by the AI Commander and you were left on your own, which is what i did for G66 recently, which is good for pitting/testing AI vs. AI, but no...
- Thu Aug 07, 2014 5:36 pm
- Forum: Battlezone 2 Discussion
- Topic: And now for a noob question
- Replies: 4
- Views: 3622
And now for a noob question
In the initial release of BZII, that is, straight from the CD, there was an option in IA to play either as a commander or a pilot. In pilot mode, the CPU took care of base building and unit creation, but the tanks and hovercraft were passed to the player to lead into battle. What I would like to kno...