Search found 122 matches

by jaydenbz2
Tue Jan 24, 2017 6:25 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 2922

Re: BZ2 1.3.7.2-b132ac posted

Well lets test er out!
by jaydenbz2
Sat Jan 21, 2017 9:49 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 2922

Re: BZ2 1.3.7.2-b132z posted

Still same proble, doesnt stop game from freezing in sky eye view
by jaydenbz2
Sat Jan 21, 2017 9:48 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 2922

Re: BZ2 1.3.7.2-b132z posted

Ok, I'll test that
by jaydenbz2
Fri Jan 20, 2017 6:44 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 2922

Re: BZ2 1.3.7.2-b132z posted

FOV was 90, which I assume is default, and if I zom out the FOV still behaves weirdly and also messes with the first personz zoom level, I can minus zoom until the cockpit is small. and I can see right out of the edges.
by jaydenbz2
Sun Jan 15, 2017 2:38 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 30
Views: 2922

Re: BZ2 1.3.7.2-b132z posted

This patch has ruined battlezone 2 for me, please fix, the third person camera is completely broken. and the top down view is filled with pauses and is virtually unplayable, anyone else notice this?

I want to go back a few patches, please!
by jaydenbz2
Mon Dec 28, 2015 12:36 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Battlezone II v1.3.7a130 Public Alpha released
Replies: 60
Views: 10418

Re: Battlezone II v1.3.7a130 Public Alpha released

Coxxon, have you heard of shadows?

Cause that's what it looks like to me.
by jaydenbz2
Tue Apr 07, 2015 1:47 pm
Forum: Other Games
Topic: Bionite: Origins needs Support!
Replies: 504
Views: 52961

Re: Bionite: Origins needs Support!

Nice to see more aussies here and that there is stil ldevelopement going on!!

How is everyone?

And shadowknight, which AIE?
by jaydenbz2
Tue Mar 25, 2014 3:08 am
Forum: Battlezone 2 Mod Making
Topic: BZ2-HD Power Plant
Replies: 56
Views: 4325

Re: BZ2-HD Power Plant

If that's your excuse then deal with ****, amateur textures, equal damage distribution was just a story filler because it was too expensive to have certain parts of tank be destroyed, I'm sure a little wear and tear plus imperfection will heal your texture. It's drab because shaded white goes grey a...
by jaydenbz2
Mon Mar 24, 2014 8:56 pm
Forum: Battlezone 2 Mod Making
Topic: BZ2-HD Power Plant
Replies: 56
Views: 4325

Re: BZ2-HD Power Plant

I'm all about colour...if anything the texture is far too shiny...you need to pull those whites down to subtlety , add more noisy variation of both value and hue..add slight wear and tear which will sell the texture far better. :)
by jaydenbz2
Sat Mar 22, 2014 11:56 pm
Forum: Battlezone 2 Mod Making
Topic: Community Project 2 SLOWNESS
Replies: 4
Views: 592

Community Project 2 SLOWNESS

OK, Hi all, I'm Jayden, the Guy working on CP2 ingame and assets. So as you know development is slow, I just don't get much time anymore as I'm in Uni and working on heaps of other game art related project. Of Course despite this I'm not in any way going to abandon Bz2 modding, It just occupies such...
by jaydenbz2
Sat Mar 22, 2014 11:39 pm
Forum: Battlezone 2 Mod Making
Topic: BZ2-HD Power Plant
Replies: 56
Views: 4325

Re: BZ2-HD Power Plant

BBB, Your modelling skills are fairly good I'd Say, for the Texture my advice is taking the gamma and/or brightness down so It's not so blown out, also looks way to clean, perhaps a little grunge would make it nice. The overall metal colour is a little too monotone, try overlaying a few photoshource...
by jaydenbz2
Fri Jan 24, 2014 9:50 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z15 - Open beta & testing
Replies: 44
Views: 5577

Re: BZ2 1.3.6.4z15 - Open beta & testing

OK, Thanks for the reply.

Good to know it's not just me getting these funny graphical issues...I'll just sit on z13 til a fix comes, that is fine, not playing much online anyway for now.
by jaydenbz2
Fri Jan 24, 2014 6:53 am
Forum: Battlezone 2 Mod Making
Topic: How many texture files can a ship have?
Replies: 23
Views: 1829

Re: How many texture files can a ship have?

I understand the oldschool textures, it's called handpainting, low res textures are easy to handpaint and look good since there is less space to work with.

Making a large texture is good and rescaling works fine...TESTED.
by jaydenbz2
Fri Jan 24, 2014 6:46 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z15 - Open beta & testing
Replies: 44
Views: 5577

Re: BZ2 1.3.6.4z15 - Open beta & testing

As people ignored or have no answers for my graphical problems coming with z15, where do I post to get some answers?

Going to try to overwrite the files with z13 ones..hopefully a re-install isn't needed, whatever happened in z15 it really trashed graphics.

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