Search found 9 matches
- Tue Jan 16, 2018 5:36 am
- Forum: Battlezone 2 Discussion
- Topic: Blinking smoke/fire effect
- Replies: 0
- Views: 13731
Blinking smoke/fire effect
I've noticed that there are two different ways to have an effect be displayed in this game. Texture blend "one one modulate" adds alpha transparency to the effect making it better for brighter colors. While "srcalpha invsrcalpha modulatealpha" shows the raw effect and is better f...
- Fri Aug 19, 2016 1:30 am
- Forum: Battlezone 2 Mod Making
- Topic: Mr. Scorp's Sounds and Effects Pack
- Replies: 1
- Views: 3159
- Thu Aug 11, 2016 11:31 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.1-b131y posted
- Replies: 24
- Views: 21058
Re: BZ2 1.3.7.1-b131y posted
No it won't let me install dxwebsetup because it says no installation is necessary.General BlackDragon wrote:It doesn't hurt to install anyway.
Get the Log file?
- Thu Aug 11, 2016 12:01 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.1-b131y posted
- Replies: 24
- Views: 21058
Re: BZ2 1.3.7.1-b131y posted
It says no installation is necessary.
- Tue Aug 09, 2016 9:21 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.1-b131y posted
- Replies: 24
- Views: 21058
Re: BZ2 1.3.7.1-b131y posted
I think I'm doing something wrong here. How exactly do I install XAudio 2? I'm getting the white bar in options but UseXAudioSubmixVoice seems to make it work for me but with flooding the sound channels. A guide would be appreciated. Otherwise ground explosions and impact sounds should be moved to 2...
- Sun Aug 07, 2016 1:16 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.1-b131y posted
- Replies: 24
- Views: 21058
Re: BZ2 1.3.7.1-b131y posted
It didn't do it before. Why should it now? The problem is that every 3d sound fills a new sound channel and occupies it forever and then audio gets weird. Meaning all my 64 sound channels get filled up pretty quickly and it stays like that permanently until you hit ESC and resume, now audio is back ...
- Sat Aug 06, 2016 8:18 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 1.3.7.1-b131y posted
- Replies: 24
- Views: 21058
Re: BZ2 1.3.7.1-b131y posted
Shooting your minigun at the ground floods the sound channels. Fix.
- Sat Aug 06, 2016 8:17 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: How to improve 1.3
- Replies: 3
- Views: 4521
Re: How to improve 1.3
Better yet, make it an option in lobby.Commando wrote:I wouldn't support making it a stock setting, but wouldn't have any objection to it being added to a vet recycler variant.
Also:
http://bz2maps.us/phpBB/viewtopic.php?f=4&t=4761
- Wed Aug 03, 2016 11:38 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: How to improve 1.3
- Replies: 3
- Views: 4521
How to improve 1.3
Suggestions for 1.3 patch development. This focuses mainly on all the flaws of 1.3 compared to earlier patches (1.0/1.1/1.2) and in general, and making the game as much an enjoyable experience for everyone as possible. All of these are easier said than done. That's why I'm offering to help and test ...