Search found 25 matches
- Wed Aug 09, 2017 1:59 am
- Forum: Battlezone 1 Patches
- Topic: Red Odyssey support?
- Replies: 1
- Views: 10449
Red Odyssey support?
I saw on the asset list a bunch of stuff with Red Odyssey, but I'm wondering if this can ultimately support the expansion? I'm feeling a little suicidal and ready to go berserk attacking the Chinese army head on, and then the even crazier Soviets that are amped on steroids when you fight them as the...
- Thu Oct 16, 2014 8:44 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: DX Error spam
- Replies: 5
- Views: 4205
Re: DX Error spam
Doesn't crash, it's just annoying. And I'll try that RD.
http://puu.sh/ceWFG/13db7e3dc4.jpg
Edit: There's nothing about DX warnings/errors in the preferences that I can see.
http://puu.sh/ceWFG/13db7e3dc4.jpg
Edit: There's nothing about DX warnings/errors in the preferences that I can see.
- Thu Oct 16, 2014 3:51 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: DX Error spam
- Replies: 5
- Views: 4205
DX Error spam
Is there any way I can disable these annoying pop-ups and console logging? It's really starting to irk me at just how much they interrupt the game.
- Wed Oct 15, 2014 11:05 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies for 1.3.6.5 BETA
- Replies: 287
- Views: 112756
Re: Forgotten Enemies for 1.3.6.5 BETA
Uh... This appears to be a slight problem. http://puu.sh/cdO66/f998c032b8.jpg
EDIT: Oh wait I see now... Erm, where can I find the version before 1.3.6.4r?
EDIT: Oh wait I see now... Erm, where can I find the version before 1.3.6.4r?
- Wed Oct 15, 2014 6:52 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies for 1.3.6.5 BETA
- Replies: 287
- Views: 112756
Re: Forgotten Enemies for 1.3.6.5 BETA
Just wanted to check and see: anything new here?
- Thu Mar 24, 2011 3:25 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Resolutions in windowed mode not changing
- Replies: 1
- Views: 2425
Resolutions in windowed mode not changing
...So yeah, thanks to AHadly I found out how to enter windowed mode, but now I'm stuck at (I think) 800x600, even after restarting right away, it won't change. Could the /novista have an effect on this by chance?
- Wed Mar 23, 2011 6:03 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: Windowed mode does nothing
- Replies: 2
- Views: 2315
Windowed mode does nothing
Not sure if this has already been brought up in the past or not but it would appear switching to windowed mode setting, restarting and going back into the game does not work. At least, for me it does not.
- Mon Mar 21, 2011 12:31 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 110097
Re: Forgotten Enemies for PB6
just finished trying Cloak of Deception again. The Creator still tries to walk through that wall at the beginning, so i used a tug to get him going. i messed up trying to kill the Defenders with EDF units and got soundly scolded, but it was impossible to kill the one on the left and i cannot select...
- Mon Mar 21, 2011 3:41 am
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 110097
Re: Forgotten Enemies for PB6
Map 6 (one way ticket), when the recycler is transferred to the player and you're ordered to deploy, you can select it but you can't do anything with it. Also, it's not on the F# keys. Another thing, while you can get out of cutscenes now, they still don't stop themselves and you have to manually ke...
- Sun Mar 13, 2011 7:48 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 110097
Re: Forgotten Enemies for PB6
Not really. The original 1.2 version I think was just as large... I think. I don't recall entirely.Baconboy wrote:Is there anyway to make the file smaller?
My hardrive is almost full...
- Sun Mar 13, 2011 2:55 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 110097
Re: Forgotten Enemies for PB6
EDIT: Nevermind, I know what it is now.AHadley wrote:We've heard what you're going through
Anyway, welcome back RD.
- Sat Mar 12, 2011 7:15 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 110097
Re: Forgotten Enemies for PB6
Oh darn... We're going to miss you Red Devil.
- Fri Mar 11, 2011 8:11 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 110097
Re: Forgotten Enemies for PB6
No. No objectives showed up except the old one which was still the same lead-recycler-to-other-side-of-lake-and-deploy.
- Fri Mar 11, 2011 7:14 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 110097
Re: Forgotten Enemies for PB6
...I did. Nothing happened after I got myself completely fortified.
- Fri Mar 11, 2011 5:21 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 110097
Re: Forgotten Enemies for PB6
Map 4, the script after deploying the recycler just keeps having hadean units coming out to attack the player. I've been playing it for two hours and nothing else is happening. No transport is arriving at all.
And, what scripter do you use?
And, what scripter do you use?