whoops missed this one.
Yeah, it's supposed to be a pool of liquid bio-metal, an expansion off the way it was done in the original kiln/forge interior.
Search found 210 matches
- Thu May 25, 2017 1:28 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
- Mon Apr 10, 2017 4:37 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
I am shocked that I wasn't made privy to this discussion given how much the significance of the Ularians in the current ... you didn't care all too much about the Ularians themselves, your main concern being the fanatical Uler that worshiped them. What you wrote also fits with my overall impression...
- Mon Apr 10, 2017 4:35 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
People tend to think too linerally. It's a big universe out there with a lot going on either at the same time or happened in the past may have happened in the present or future or whenever, especially with wormholes springing up here and there leading every which way and when. Yup, I agree whole-he...
- Wed Apr 05, 2017 11:01 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
An overarching timeline is something I've been working on for over a decade. I did that too way way back in the day, and just happened to do a new more concise one some months back. There's certainly a lot of room for variability of the time of events - at least during the BZI and BZII game parts. ...
- Wed Apr 05, 2017 10:47 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
It's not about retconning other ppl's work, it's about including other ppl's work in a super-work, at least in part. Sometimes the way the works are constructed this isn't possible without saying "in this universe that happened differently" even though that is a sub-optimal action. (Actua...
- Tue Apr 04, 2017 4:40 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
I said "large adjustments", that's totally not scary! Yes, yes it is! Especially when one's work is on the receiving end of those potentially "large adjustments." You need to consider more what you're writing from the POV of others. On your numbered points: 1 – It’s mod, and as ...
- Mon Apr 03, 2017 6:47 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
... I think we tend to agree more than not on the campaign’s issues, or at least, that it has issues. Since this is all modding, I was using Remodelled as a platform for my expression of an alternative way of handling it/them. On the Uler, Ularian thing, again, I’m not against others using them, or...
- Wed Mar 29, 2017 6:44 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
Battlezone II's endings are indeed contradictory, but does that mean it needs fixing? ... Multiple contradictory endings are something more typically found in, and work better with RPGs. I’ve played plenty of FPS, RTSs, and sims, which I consider BZ to be a combo of, and multiple, often contradicto...
- Wed Mar 29, 2017 4:30 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
Nielk1 - “For an entire planet to emit that much energy, even if it was just the visible spectrum, it would have to be destroyed. Core was destroyed at the end of the ISDF campaign, though it was already dying.” This one hits several things Nielk1 mentions in his previous post. BTW – the following ...
- Wed Mar 29, 2017 4:20 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
[quote="Ded10c"]Of those questions, ...quote] There’s little to nothing in your post that contradicts what I did in my background story explanations for dangling plot points in Remodeled, with the acknowledged exception of reviving Core rather than the Dark Planet. So, we’re in agreement i...
- Fri Mar 24, 2017 5:17 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
Well a lot of things in the original story were unclear. Why did they leave the Dark Planet in the first place to go to Core? What were they supposed to be dying from? How is being on Core, or going back to the Dark Planet going to cure or support them? Why aren’t they living on Mire, or Bane, or Re...
- Thu Mar 23, 2017 6:22 am
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
Coxxonn modified the campaign so all of the singleplayer missions are part of the same mission flow; there's no campaign split in this mod. You are expected to follow Braddock's instructions and destroy Core to kill all the Scions, then defect to the Scions and transform the Dark Planet into a new ...
- Thu Mar 23, 2017 6:01 am
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
And another SP problem with "Fanning the Fire": After everything is complete and I am following Elena to the secret entrance, when I enter that entrance -- mission fails. That is correct for the mission - which is different than the stock campaign. You should be getting a new/rewritten fa...
- Sun Feb 26, 2017 12:30 am
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
hmm, I only modified garc_a.odf, and that was just the speed that the arc moves to a target, not the sound file used.
I wonder if it might be b/c of the new 3d sound setup?
I still get some weird sounds occasionally with the new 3d audio setup in 1372.
I wonder if it might be b/c of the new 3d sound setup?
I still get some weird sounds occasionally with the new 3d audio setup in 1372.
- Sat Feb 25, 2017 6:10 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
- Replies: 228
- Views: 207884
Re: Battlezone II Remodeled 1.0.8 released 2/21/17
Also, in case folks might have missed it b/c of the same weirdness with the board the other day that Commando noted. To repeat: BATTLEZONE II REMODELED v108 NOW AVAILABLE 2/21/17 Go to below url and login http://www.moddb.com/mods/battlezone-ii-remodeled See announcement post above for more details.