Search found 21 matches
- Thu Jul 10, 2014 9:09 pm
- Forum: Off Topic Board
- Topic: So you want to be a game designer...
- Replies: 6
- Views: 5883
Re: So you want to be a game designer...
Just wanted to say thank you for the posts, I ended up subscribing to that YouTube channel after watching a handful of episodes. And that link you posted GSH lol, great read. edit: Just wanted to add that I agree with you Shadow Knight, PoE has a great F2P model, one that I've played to death and th...
- Tue Jun 24, 2014 8:43 am
- Forum: Off Topic Board
- Topic: SSDs and write endurance
- Replies: 22
- Views: 14507
Re: SSDs and write endurance
I've had an OCZ Vertex 3 SSD (128GB) in my main box at home for over 2.5 years now. No problems noted. Important files (e.g. BZ2 source code & data files) are backed up on my FreeBSD fileserver at home, with 3-copy ZFS replication. -- GSH So what you're say is, i shouldn't believe everything i ...
- Fri Jun 20, 2014 5:57 pm
- Forum: Off Topic Board
- Topic: SSDs and write endurance
- Replies: 22
- Views: 14507
Re: SSDs and write endurance
Wonder how fast an OCZ SSD would have dropped out of the test lol
- Wed Oct 16, 2013 10:24 pm
- Forum: Off Topic Board
- Topic: Happy Birthday Nathan
- Replies: 6
- Views: 4328
Happy Birthday Nathan
Just figured I'd take some time to really thank you for all the time and hard work you've put into supporting BZ, BZ2 and the community. After what seemed like a death sentence for BZ2 way back in 2000, a strong community kept it going. Comprised of some very talented, helpful and dedicated members ...
- Sat May 05, 2012 1:28 am
- Forum: Battlezone 2 Discussion
- Topic: @Nielk1
- Replies: 30
- Views: 13364
Re: @Nielk1
would like it released some of the things had some issues but im sure with how things have changes and how much you guys have learned, you can make it work better then i was able to. Hell, i'd love to have that stuff back on my drives too haha btw nice to see ya scout haha, always had fun tossing id...
- Tue May 01, 2012 10:11 pm
- Forum: Battlezone 2 Discussion
- Topic: @Nielk1
- Replies: 30
- Views: 13364
Re: @Nielk1
An issue with the method in the wireframe tutorial is that it does not cull backward facing normals. That said, I have not yet tried to do the same in MAX to see if it does. If it doesn't, I know there is a setting for it, because... it's MAX, it has a setting for everything. Also, most people forg...
- Tue May 01, 2012 8:07 am
- Forum: Battlezone 2 Discussion
- Topic: @Nielk1
- Replies: 30
- Views: 13364
Re: @Nielk1
was a lot of steps but that's how i did them then, i don't remember why i didn't just do a render in max for it. that was a long time ago. Same thing with the wireframe one i think how I did those changed quite a bit after making that tutorial vid but it was a start.
- Sun Apr 29, 2012 5:46 am
- Forum: Battlezone 2 Discussion
- Topic: @Nielk1
- Replies: 30
- Views: 13364
Re: @Nielk1
nope don't mind, i had to do that lol at the time people were just starting to mod units and no one made icons or wireframes for their work. And it always just seemed unfinished without those, so figured I'd help out even though i was on dial-up at the time, they took forever to upload!
- Thu Apr 26, 2012 9:01 pm
- Forum: Battlezone 2 Mod Making
- Topic: AA Only Gun Tower?
- Replies: 52
- Views: 19140
Re: AA Only Gun Tower?
Red Spot wrote:I rather hope you remember what kind of positive impact you've had on this game and communityDutchBoy wrote:wish i didn't forget 99% of what i had done i might actually be able to help haha.
You're just saying that cause you're Dutch! But, thank you.
- Thu Apr 26, 2012 8:57 pm
- Forum: Battlezone 2 Discussion
- Topic: @Nielk1
- Replies: 30
- Views: 13364
Re: @Nielk1
Actually, your wrong about that, i should still have a copy with stairs. i think even the sat dish on top that was setup as a tap to rotate which now actually can be merged due to a new feature in the 1.3 patch code. ahh cool, i knew that 1.3 was being updated with modders in mind nice to see you g...
- Wed Apr 25, 2012 4:06 am
- Forum: Battlezone 2 Mod Making
- Topic: AA Only Gun Tower?
- Replies: 52
- Views: 19140
Re: AA Only Gun Tower?
wish i didn't forget 99% of what i had done i might actually be able to help haha.
- Wed Apr 25, 2012 3:58 am
- Forum: Battlezone 2 Mod Making
- Topic: AA Only Gun Tower?
- Replies: 52
- Views: 19140
Re: AA Only Gun Tower?
yeah kinda figured you would have a concept in mind for it, it wouldn't hurt at least trying to mess with the hp's i guess to see if you could get the desired effect just messing with the model a bit.
- Wed Apr 25, 2012 2:33 am
- Forum: Battlezone 2 Mod Making
- Topic: AA Only Gun Tower?
- Replies: 52
- Views: 19140
Re: AA Only Gun Tower?
hmm oh well i know the satellite did work rather well.
- Tue Apr 24, 2012 11:10 pm
- Forum: Battlezone 2 Mod Making
- Topic: AA Only Gun Tower?
- Replies: 52
- Views: 19140
Re: AA Only Gun Tower?
I think com messes with what is drawn on the screen, i had some issues with that and the satellite i think, things may have changed though. if the com hp was off the screen the model wasn't shown, so placement of that required a lot of fine tuning...
- Tue Apr 24, 2012 10:56 pm
- Forum: Battlezone 2 Mod Making
- Topic: AA Only Gun Tower?
- Replies: 52
- Views: 19140
Re: AA Only Gun Tower?
You could probably get a similar effect with a ground based tower as long as the control points were up high, since target selection for the ai was based on certain hardpoints, which i cant recall the specific names for, while still having the weapon hardpoints on the ground, but i don't think i eve...