Search found 21 matches

by DutchBoy
Thu Jul 10, 2014 9:09 pm
Forum: Off Topic Board
Topic: So you want to be a game designer...
Replies: 6
Views: 5883

Re: So you want to be a game designer...

Just wanted to say thank you for the posts, I ended up subscribing to that YouTube channel after watching a handful of episodes. And that link you posted GSH lol, great read. edit: Just wanted to add that I agree with you Shadow Knight, PoE has a great F2P model, one that I've played to death and th...
by DutchBoy
Tue Jun 24, 2014 8:43 am
Forum: Off Topic Board
Topic: SSDs and write endurance
Replies: 22
Views: 14507

Re: SSDs and write endurance

I've had an OCZ Vertex 3 SSD (128GB) in my main box at home for over 2.5 years now. No problems noted. Important files (e.g. BZ2 source code & data files) are backed up on my FreeBSD fileserver at home, with 3-copy ZFS replication. -- GSH So what you're say is, i shouldn't believe everything i ...
by DutchBoy
Fri Jun 20, 2014 5:57 pm
Forum: Off Topic Board
Topic: SSDs and write endurance
Replies: 22
Views: 14507

Re: SSDs and write endurance

Wonder how fast an OCZ SSD would have dropped out of the test lol
by DutchBoy
Wed Oct 16, 2013 10:24 pm
Forum: Off Topic Board
Topic: Happy Birthday Nathan
Replies: 6
Views: 4328

Happy Birthday Nathan

Just figured I'd take some time to really thank you for all the time and hard work you've put into supporting BZ, BZ2 and the community. After what seemed like a death sentence for BZ2 way back in 2000, a strong community kept it going. Comprised of some very talented, helpful and dedicated members ...
by DutchBoy
Sat May 05, 2012 1:28 am
Forum: Battlezone 2 Discussion
Topic: @Nielk1
Replies: 30
Views: 13364

Re: @Nielk1

would like it released some of the things had some issues but im sure with how things have changes and how much you guys have learned, you can make it work better then i was able to. Hell, i'd love to have that stuff back on my drives too haha btw nice to see ya scout haha, always had fun tossing id...
by DutchBoy
Tue May 01, 2012 10:11 pm
Forum: Battlezone 2 Discussion
Topic: @Nielk1
Replies: 30
Views: 13364

Re: @Nielk1

An issue with the method in the wireframe tutorial is that it does not cull backward facing normals. That said, I have not yet tried to do the same in MAX to see if it does. If it doesn't, I know there is a setting for it, because... it's MAX, it has a setting for everything. Also, most people forg...
by DutchBoy
Tue May 01, 2012 8:07 am
Forum: Battlezone 2 Discussion
Topic: @Nielk1
Replies: 30
Views: 13364

Re: @Nielk1

was a lot of steps but that's how i did them then, i don't remember why i didn't just do a render in max for it. that was a long time ago. Same thing with the wireframe one i think how I did those changed quite a bit after making that tutorial vid but it was a start.
by DutchBoy
Sun Apr 29, 2012 5:46 am
Forum: Battlezone 2 Discussion
Topic: @Nielk1
Replies: 30
Views: 13364

Re: @Nielk1

nope don't mind, i had to do that lol at the time people were just starting to mod units and no one made icons or wireframes for their work. And it always just seemed unfinished without those, so figured I'd help out even though i was on dial-up at the time, they took forever to upload!
by DutchBoy
Thu Apr 26, 2012 9:01 pm
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 19140

Re: AA Only Gun Tower?

Red Spot wrote:
DutchBoy wrote:wish i didn't forget 99% of what i had done i might actually be able to help haha.
I rather hope you remember what kind of positive impact you've had on this game and community ;)

You're just saying that cause you're Dutch! But, thank you.
by DutchBoy
Thu Apr 26, 2012 8:57 pm
Forum: Battlezone 2 Discussion
Topic: @Nielk1
Replies: 30
Views: 13364

Re: @Nielk1

Actually, your wrong about that, i should still have a copy with stairs. i think even the sat dish on top that was setup as a tap to rotate which now actually can be merged due to a new feature in the 1.3 patch code. ahh cool, i knew that 1.3 was being updated with modders in mind nice to see you g...
by DutchBoy
Wed Apr 25, 2012 4:06 am
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 19140

Re: AA Only Gun Tower?

wish i didn't forget 99% of what i had done i might actually be able to help haha.
by DutchBoy
Wed Apr 25, 2012 3:58 am
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 19140

Re: AA Only Gun Tower?

yeah kinda figured you would have a concept in mind for it, it wouldn't hurt at least trying to mess with the hp's i guess to see if you could get the desired effect just messing with the model a bit.
by DutchBoy
Wed Apr 25, 2012 2:33 am
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 19140

Re: AA Only Gun Tower?

hmm oh well i know the satellite did work rather well.
by DutchBoy
Tue Apr 24, 2012 11:10 pm
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 19140

Re: AA Only Gun Tower?

I think com messes with what is drawn on the screen, i had some issues with that and the satellite i think, things may have changed though. if the com hp was off the screen the model wasn't shown, so placement of that required a lot of fine tuning...
by DutchBoy
Tue Apr 24, 2012 10:56 pm
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 19140

Re: AA Only Gun Tower?

You could probably get a similar effect with a ground based tower as long as the control points were up high, since target selection for the ai was based on certain hardpoints, which i cant recall the specific names for, while still having the weapon hardpoints on the ground, but i don't think i eve...