Search found 2518 matches

by Nielk1
Mon Feb 28, 2011 6:04 pm
Forum: Battlezone 1 Discussion
Topic: Main Battlezone 1 Community
Replies: 62
Views: 31856

Re: Main Battlezone 1 Community

You want to discuss pirated material? How about Dx compiling unofficial versions of BZ with the source code? Really, it's kind of a moot point. You ARE aware DX contacted Activision's legal department and has a notice of general permission right? This was attained with the specific note that BzE ha...
by Nielk1
Mon Feb 28, 2011 5:25 pm
Forum: Battlezone 2 Mod Making
Topic: Removing pilots on death instantly from the world?
Replies: 17
Views: 11659

Re: Removing pilots on death instantly from the world?

Just a complete guess but does it depend at all on the existence and length of a death animation?
by Nielk1
Mon Feb 28, 2011 2:49 pm
Forum: Battlezone 1 Discussion
Topic: Main Battlezone 1 Community
Replies: 62
Views: 31856

Re: Main Battlezone 1 Community

Actually, most BZ1 cheating is memory address modification, which can be called hacking.
by Nielk1
Mon Feb 28, 2011 1:41 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: CHEATING IN Battlezone 2
Replies: 94
Views: 33464

Re: CHEATING IN Battlezone 2

It is interesting but it has the same validity as having scavengers with scrap in them beyond your max hold that instantly deposit it when the gauge gets the gap. I can't think of a way to really fix it unless you remove all refunds from canceled building. Unless fixing it would just be a matter of ...
by Nielk1
Sun Feb 27, 2011 6:25 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: CHEATING IN Battlezone 2
Replies: 94
Views: 33464

Re: CHEATING IN Battlezone 2

If you see anyone doing this, 99% of the time it is Vearie or PH.
by Nielk1
Sun Feb 27, 2011 6:19 pm
Forum: Battlezone 2 Mod Making
Topic: La Fae (Warning: Many Images)
Replies: 158
Views: 63219

Re: La Fae (Warning: Many Images)

First, that would make pretty cool service bay, but wern't the Cthonians already and died before the Scions? Are they pre Cthonian or post Cthonianpre Scion? And second, yes. OSme minor infected his computer with a virus that allowed the person to track CPwiz down to his place of buisness and damag...
by Nielk1
Sun Feb 27, 2011 6:16 pm
Forum: Battlezone 2 Discussion
Topic: What shall we do now?
Replies: 11
Views: 5868

Re: What shall we do now?

Semaphore wrote:Flesh Storm is part of the timeline too? I never thought about that. Someone needs to create a complete Battlezone Timeline. ;)

I only played the first, but I should give both of them a whirl.
Something like this?
by Nielk1
Sun Feb 27, 2011 6:57 am
Forum: Battlezone 1 Discussion
Topic: Main Battlezone 1 Community
Replies: 62
Views: 31856

Re: Main Battlezone 1 Community

I am in favor of trading maps between games btw...

And the full game download is illegal.
by Nielk1
Sun Feb 27, 2011 5:49 am
Forum: Battlezone 2 Discussion
Topic: What shall we do now?
Replies: 11
Views: 5868

Re: What shall we do now?

BZComplex will have a new color theme option when I have the time. The time between posts is simply because BZCx was set up last time BZU was nearly lost. However, BZU did NOT die that day, and thus BZCx went into hibernation. It did however gain use as the center for story information via the Wiki....
by Nielk1
Sun Feb 27, 2011 3:45 am
Forum: Battlezone 2 Discussion
Topic: What shall we do now?
Replies: 11
Views: 5868

Re: What shall we do now?

IDK, I was hosting the files for trading between developers anyway. I know I do need to sort out the visual issue some have with my site though.
by Nielk1
Sun Feb 27, 2011 3:41 am
Forum: Battlezone 2 Discussion
Topic: What shall we do now?
Replies: 11
Views: 5868

Re: What shall we do now?

I am in contact with Jayden and he has even made a recent post about the CP2 and consulted with me on the story of one of the races for it. Of course, I think the post is in the dev section so no one else can see it. I set up a CP2 section on BZComplex here: http://www.bzcomplex.com/forum/viewforum....
by Nielk1
Sun Feb 27, 2011 2:41 am
Forum: Battlezone 2 Mod Making
Topic: La Fae (Warning: Many Images)
Replies: 158
Views: 63219

Re: La Fae (Warning: Many Images)

And of course use normal smoothing in addition and not just smoothing that adds polies.
by Nielk1
Sun Feb 27, 2011 1:27 am
Forum: Battlezone 2 Mod Making
Topic: La Fae (Warning: Many Images)
Replies: 158
Views: 63219

Re: La Fae (Warning: Many Images)

OK, seeing those, try simply quadrupling the poly count (1 fold increase).
by Nielk1
Sat Feb 26, 2011 7:12 pm
Forum: Battlezone 2 Mod Making
Topic: La Fae (Warning: Many Images)
Replies: 158
Views: 63219

Re: La Fae (Warning: Many Images)

The walker would use a box shape and thus fit pretty well.

Can you show these with smoothing off? Maybe the poly count we are seeing is artificial.