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by General BlackDragon
Tue Jun 13, 2017 2:53 am
Forum: Battlezone 2 Discussion
Topic: Scav brains
Replies: 2
Views: 103

Re: Scav brains

There are a lot of ODF settings for AI behavior, which is all various code paths in the game engine. As for better AI for computers, again, that's ODF settings of units, AIP files for building, and C++ DLL scripts to set them up. All of which are moddable. The only thing you can't change is basic AI...
by General BlackDragon
Thu Jun 08, 2017 2:57 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 SP Mission Fixes
Replies: 345
Views: 42932

Re: BZ2 SP Mission Fixes

Release them here?
by General BlackDragon
Mon May 29, 2017 1:35 pm
Forum: Other Games
Topic: Bionite: Origins needs Support!
Replies: 504
Views: 50587

Re: Bionite: Origins needs Support!

Looks good, pretty lightning and clouds. Pretty good basis, simple and effective.

Looking forward to when it's finished / seeing a trailer for the mission release. :)
by General BlackDragon
Mon May 29, 2017 1:30 pm
Forum: Battlezone 2 Discussion
Topic: Per-team colors
Replies: 2
Views: 130

Re: Per-team colors

// Default teamcolors for DM/FFA. These will be pushed from the server // to clients. If you don't like what the server pushed to you as a // client, look at the console commands game.setdefaultcolors, // game.setgameprefscolors, game.setservercolors, // game.swapteamcolors. There are also network c...
by General BlackDragon
Mon Apr 03, 2017 3:11 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Battlezone II v1.3.7.2 Public Beta released
Replies: 29
Views: 11430

Re: Battlezone II v1.3.7.2 Public Beta released

Someone got this in an MP game:

Image
by General BlackDragon
Sun Mar 19, 2017 4:57 am
Forum: Battlezone 2 Mod Playing
Topic: vsr question concerning relay bunkers in mpi mode
Replies: 1
Views: 121

Re: vsr question concerning relay bunkers in mpi mode

when the "Experimental Recycler Variant" is used, the Satellite mode behaves like BZ1s, in that you can activate it from anywhere on the map. It also supports recycler undeploying and buildable Portals. You select the Satellite like a factory via pushing 4, and toggle the "Activate&qu...
by General BlackDragon
Sat Mar 18, 2017 2:51 pm
Forum: Battlezone 2 Mod Playing
Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
Replies: 227
Views: 20370

Re: Battlezone II Remodeled 1.0.8 released 2/21/17

Mm. Warrior must not be getting checked for IsAlive and/or is getting constantly ordered to Attack something, mission script is not aware of it being the player or not.
by General BlackDragon
Tue Feb 07, 2017 3:57 pm
Forum: Battlezone 2 Mod Playing
Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
Replies: 227
Views: 20370

Re: Battlezone II Remodeled 1.0.7 available now! 2/1/17

Odd, it shouldn't have a problem doing that.
by General BlackDragon
Sun Feb 05, 2017 3:08 pm
Forum: Battlezone 2 Mod Playing
Topic: Battlezone II Remodeled 1.0.8 released 2/21/17
Replies: 227
Views: 20370

Re: Battlezone II Remodeled 1.0.7 available now! 2/1/17

Map size can be changed from bzgame_init.cfg and scaled versions of it. (bzgame_init_x1_5.cfg, etc) in the bottom there's size settings. Mods like QF etc just need texture conversions (some textures need to be resized to work as DXT, or built with the allow non ^2 size parameter) RD can update FE so...
by General BlackDragon
Thu Jan 26, 2017 11:53 pm
Forum: Battlezone 2 Discussion
Topic: Battlezone Discord Server
Replies: 3
Views: 355

Battlezone Discord Server

We've setup a Discord server for all Battlezone games.

What is Discord? A Voice / Chat program. www.discordapp.com

Once installed, simply click the link below to automatically add the server to your list of servers.

https://discord.gg/zTQ9P6C
by General BlackDragon
Thu Jan 26, 2017 4:43 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 28
Views: 1980

Re: BZ2 1.3.7.2-b132ac posted

When just hosting by myself in MPI I see a lot of AI units warping, without any joiners. (so multiworld isn't even fully enabled)
by General BlackDragon
Wed Jan 25, 2017 8:24 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: 1.3.7.2 Cannot run BZ2
Replies: 20
Views: 658

Re: 1.3.7.2 Cannot run BZ2

EPIC should run fine on it.
by General BlackDragon
Sun Jan 22, 2017 6:24 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 28
Views: 1980

Re: BZ2 1.3.7.2-b132z posted

Yea everyone says the F2 camera view is different since recent changes in 1.3.7* patches. To me it looks like an offset or something changed, idk. GSH would have to look into it before/after the FOV change. Though the camera position thing is low priority, the freezes would be more important to figu...
by General BlackDragon
Sat Jan 21, 2017 3:32 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.2-b132ak posted
Replies: 28
Views: 1980

Re: BZ2 1.3.7.2-b132z posted

Default FOV is 75

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