Search found 132 matches

by Shadow Knight
Tue Apr 12, 2011 8:36 am
Forum: Battlezone 2 Mod Playing
Topic: XMOD for PB6
Replies: 19
Views: 8922

Re: XMOD for PB6

Why are you converting Xmod when there are more deserving mods out there?
by Shadow Knight
Thu Apr 07, 2011 5:58 am
Forum: Battlezone 2 Mod Making
Topic: Clavin12's Models and Concepts
Replies: 10
Views: 4222

Re: Clavin12's Models and Concepts

the image is giving me a 403 error and thus not loading
by Shadow Knight
Mon Apr 04, 2011 2:05 pm
Forum: Battlezone 2 Mod Making
Topic: Clavin12's Models and Concepts
Replies: 10
Views: 4222

Re: Clavin12's Models and Concepts

It's possible to look monsterous without looking flimsy. Take these for example. http://images.wikia.com/egamia/images/2/2e/Quadraxis.jpg http://images.wikia.com/metroid/images/d/d4/EmperorIng_final.png http://support.ea.com/rnt/rnw/img/enduser/faq_images/PC_cnc3_kane_01.jpg They don't look flimsy o...
by Shadow Knight
Mon Apr 04, 2011 8:17 am
Forum: Battlezone 2 Mod Making
Topic: Clavin12's Models and Concepts
Replies: 10
Views: 4222

Re: Clavin12's Models and Concepts

This is a thread with my random sketches and models that I consider worthy of being posted here. To start things out here is a unit that developed in opposition to all the organic models. [img]harvesty%20thingy[/img] The legs are way too thin and it looks like it could be pushed over with ease. We'...
by Shadow Knight
Sun Apr 03, 2011 7:30 am
Forum: Off Topic Board
Topic: URGENT Personal Issue!
Replies: 41
Views: 14427

Re: URGENT Personal Issue!

My dad's neighbour's dog is quiet mostly, until the neighbours leave, then it goes insane with barking and suchlike until they get back. Seems like it's the same thing going on here.
by Shadow Knight
Sun Apr 03, 2011 7:29 am
Forum: Off Topic Board
Topic: awesome picture
Replies: 30
Views: 11507

Re: awesome picture

Reminds me of C&C, GDI vs Scrin
by Shadow Knight
Sun Apr 03, 2011 1:32 am
Forum: Battlezone 2 Mod Making
Topic: space station mod
Replies: 18
Views: 6536

Re: space station mod

They do everything in threes....

But seriously, everyone has mod ideas. An idea isn't substantial unless you're willing to work on it, because unless it was truely exceptional (this isn't) you'll find that nobody wants to work on it.
by Shadow Knight
Thu Mar 31, 2011 1:05 am
Forum: Off Topic Board
Topic: Tetris Theme song
Replies: 10
Views: 4166

Re: Tetris Theme song

This thread is now being hijacked

http://www.youtube.com/watch?v=Akw-b0P4mKY
by Shadow Knight
Mon Mar 28, 2011 8:09 am
Forum: Battlezone 2 Mod Making
Topic: La Fae (Warning: Many Images)
Replies: 158
Views: 63141

Re: La Fae (Warning: Many Images)

I'm really starting to genuinely like these later ones, from about the factory onwards. The only thing that I think would improve the semi-assault unit is maybe to straighten the "guns" and maybe move them in towards the cockpit a bit more. Unless the angle of them is because of the camera...
by Shadow Knight
Sat Mar 26, 2011 5:21 am
Forum: Other Games
Topic: Funny, yet Addictive Game
Replies: 17
Views: 6940

Re: Funny, yet Addictive Game

I play the girl version. Umad?
by Shadow Knight
Sat Mar 26, 2011 5:16 am
Forum: Battlezone 2 Mod Making
Topic: Weapons
Replies: 16
Views: 6694

Re: Weapons

You can find examples in data.pak, under "weapons". This is the convention most weapon file names follow: ap*.odf - This is the pickup crate g*_c.odf - This is the actual gun for the combat version *_c.odf - This is the ordnance that the gun shoots for the combat version g*_a.odf - This is...
by Shadow Knight
Fri Mar 25, 2011 2:32 am
Forum: Battlezone 2 Mod Making
Topic: Fleshstorm for PB6
Replies: 40
Views: 15087

Re: Fleshstorm for PB6

AHadley wrote:The Phaer-Rhan will need voices for singleplayer, as they already have unit voiceovers.
Oui, mon capitan
by Shadow Knight
Thu Mar 24, 2011 10:29 am
Forum: Off Topic Board
Topic: My all new improved website
Replies: 48
Views: 15807

Re: My all new improved website

* Are you referring to yourself in plural? I can't find direct references to other people anywhere on the site. * The layout of the site is not bad, but the mouseover menus load too far away from the buttons and the way the links in the menus are set out is going to get weird when there's more than ...
by Shadow Knight
Thu Mar 24, 2011 10:08 am
Forum: Battlezone 2 Mod Making
Topic: Fleshstorm for PB6
Replies: 40
Views: 15087

Re: Fleshstorm for PB6

I'll do Davidson's voice, or that other guy.
by Shadow Knight
Wed Mar 23, 2011 11:34 am
Forum: Battlezone 2 Mod Making
Topic: Animation speed is slower in-game?
Replies: 10
Views: 4031

Re: Animation speed is slower in-game?

I'm pretty sure it means you would see it at half speed and can thus adjust it so that it does work at half speed