Search found 1099 matches

by Zax
Thu Apr 26, 2012 11:34 pm
Forum: Other Games
Topic: Bionite: Origins needs Support!
Replies: 506
Views: 234643

Re: Bionite: Origins needs Support!

Id like to include some flying vehs, but I was told by our design consultant to make all the vehs hover based. It turns out, in the original BZ the balancing of the different veh physics was very diffiuclt to do, and I was instructed to wait on including any other physics types. Just don't make Gun...
by Zax
Thu Apr 26, 2012 11:33 pm
Forum: Battlezone 2 Mod Playing
Topic: ISDF First Mission
Replies: 9
Views: 3697

Re: ISDF First Mission

Put on a bus.

What I want to know is what happened to Corporal Buzz?

Answer: they didn't have enough $ in the sound budget to hire Steve Blum again.
by Zax
Thu Apr 26, 2012 10:39 pm
Forum: Battlezone 2 Mod Making
Topic: Getting an asstank to always use a given weapon
Replies: 43
Views: 9707

Re: Getting an asstank to always use a given weapon

Weapon mask has always worked for everything with a weapon :)
by Zax
Thu Apr 26, 2012 5:53 pm
Forum: Other Games
Topic: Bionite: Origins needs Support!
Replies: 506
Views: 234643

Re: Bionite: Origins needs Support!

Looks like Emze got tired after working so hard on the base and make a slightly extruded box for the top.
by Zax
Thu Apr 26, 2012 5:50 pm
Forum: Battlezone 2 Mod Making
Topic: Getting an asstank to always use a given weapon
Replies: 43
Views: 9707

Re: Getting an asstank to always use a given weapon

MrTwosheds wrote:You want the Ai to use the A cannon against everything? just set weapon mask as 10000.
00001 :P
by Zax
Thu Apr 26, 2012 5:49 pm
Forum: Battlezone 2 Mod Making
Topic: The Fae (Warning Many Images)
Replies: 270
Views: 80053

Re: The Fae (Warning Many Images)

Yes. Heed my last advice: dissect what already exists and match it.
by Zax
Wed Apr 25, 2012 11:22 pm
Forum: Battlezone 2 Discussion
Topic: BZ2-FE updates and patches
Replies: 7
Views: 3237

Re: BZ2-FE updates and patches

Use this when in-game things don't work as expected. Every little bit helps.

Also, great name. Go Cats!
by Zax
Wed Apr 25, 2012 11:19 pm
Forum: Other Games
Topic: Old games that you're playing right now
Replies: 83
Views: 32690

Re: Old games that you're playing right now

Heavy Gear II didn't work right 8 years ago for that matter. It wished so hard to be MW. At least the skating was pretty neat, along with (dreadful) space combat.
by Zax
Wed Apr 25, 2012 11:17 pm
Forum: Other Games
Topic: Bionite: Origins needs Support!
Replies: 506
Views: 234643

Re: Bionite: Origins needs Support!

Zenophas wrote:
Zax wrote:Was the top half designed by a separate person than the bottom half?
The top half was "Undesigned".
BFT, save their ship!
by Zax
Wed Apr 25, 2012 11:15 pm
Forum: Battlezone 1 Discussion
Topic: invalid size 256x257 error
Replies: 9
Views: 5579

Re: invalid size 256x257 error

delete the texture then and it will get the default from the zfs.
by Zax
Wed Apr 25, 2012 7:29 pm
Forum: Other Games
Topic: Bionite: Origins needs Support!
Replies: 506
Views: 234643

Re: Bionite: Origins needs Support!

Was the top half designed by a separate person than the bottom half?
by Zax
Wed Apr 25, 2012 6:44 am
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 16189

Re: AA Only Gun Tower?

Nielk1 wrote:I guess the only way is to have the DLL actively give attack and hold orders to the GT.
Pardon the pseudocode but
Can DLL read the setAltitude variable? Or
if CraftClass::[Aircraft] || HoverCraftClass::setAltitude > X
doNotTargetMe
by Zax
Wed Apr 25, 2012 4:39 am
Forum: Off Topic Board
Topic: I found...
Replies: 27
Views: 8246

Re: I found...

Speaking of hormones, where'd that kitty pic go?
by Zax
Wed Apr 25, 2012 4:37 am
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 16189

Re: AA Only Gun Tower?

X wanted this before. He was persistent on it, and concluded it couldn't work.
by Zax
Wed Apr 25, 2012 1:21 am
Forum: Battlezone 2 Mod Making
Topic: AA Only Gun Tower?
Replies: 52
Views: 16189

Re: AA Only Gun Tower?

Fake Z axis means 200 meters is not measured vertically. If something is 300 meters in the air, but 1 meter away from it x or y, that ship will point up and attempt to attack as if it was right next to it.