Would be cool is ZE had a campaign.
I'm curious, do you have any ideas for how the Chinese, Russians, and American factions would work if they were implemented?
It might be cool to sit down and develop a story and an idea of how the other factions could work. GBD and I could pass on any ...
Search found 5 matches
- Sun Dec 29, 2013 9:02 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: CommVehicle ViewDist
- Replies: 24
- Views: 13320
- Sat Dec 28, 2013 11:52 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: CommVehicle ViewDist
- Replies: 24
- Views: 13320
Re: CommVehicle ViewDist
Nielk and I were pondering this last night; what is Zephyr's backstory and does it fit in with / branch off from any part of the existing BZ story?
Not sure what it is these days - definitely not connected to BZ universe. Initially it went shorty like this:
1. Year ~2090, American politicians ...
Not sure what it is these days - definitely not connected to BZ universe. Initially it went shorty like this:
1. Year ~2090, American politicians ...
- Thu Dec 19, 2013 10:24 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: CommVehicle ViewDist
- Replies: 24
- Views: 13320
Re: CommVehicle ViewDist
Glad to hear you're focusing on improving the fluidity of team strat, I wasnt really able to get into the team strat on the original ZE because it didnt flow that greatly on the ESF (sp?) v ESF matches due to stale mating (which was also a problem I had with earlier VSRs when I tried to make Scions ...
- Wed Dec 18, 2013 5:41 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: CommVehicle ViewDist
- Replies: 24
- Views: 13320
Re: CommVehicle ViewDist
PS: Good to hear from ya space. You doin some ZE mod updates?
http://ze.bz2maps.us/
Yeah pal, so very few good games have been released in recent years - so, I'm trying... Focusing only on team vs team strat this time. ;)
It's now massively improved over previous version - new stuff - better ...
http://ze.bz2maps.us/
Yeah pal, so very few good games have been released in recent years - so, I'm trying... Focusing only on team vs team strat this time. ;)
It's now massively improved over previous version - new stuff - better ...
- Tue Dec 17, 2013 9:15 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: CommVehicle ViewDist
- Replies: 24
- Views: 13320
CommVehicle ViewDist
Hey,
Umm, [CommVehicleClass] ViewDist is broken. It doesn't set the camera beyond something like 400 meters. Cam spawns way too close to the ground.
Umm, [CommVehicleClass] ViewDist is broken. It doesn't set the camera beyond something like 400 meters. Cam spawns way too close to the ground.