Search found 110 matches

by Juggernaut
Fri Jan 31, 2014 3:33 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z19 - Open beta & testing
Replies: 167
Views: 55887

Re: BZ2 1.3.6.4z19 - Open beta & testing

Thanks for the update!! Voiceovers still do not seem to work (e.g. Telling my scavs to follow me, I do not hear confirmation, and telling teammates 'i got your six' 'follow me' are not audible). *EDIT* - The player rehosted, voiceovers came back. odd, working now after rehost. 750 max ping limit is ...
by Juggernaut
Fri Jan 24, 2014 2:48 pm
Forum: Battlezone 2 Mod Playing
Topic: Big list of BZ2 Mods
Replies: 266
Views: 166737

Re: Big list of BZ2 Mods

Thanks. :)
by Juggernaut
Thu Jan 23, 2014 11:11 pm
Forum: Battlezone 2 Mod Playing
Topic: Big list of BZ2 Mods
Replies: 266
Views: 166737

Re: Big list of BZ2 Mods

Running G66 (latest Nov 5, 2013 patch) on z15 -- I get the following crash ONLY when selecting INSANE difficulty hosting (easy, medium and hard work fine). It's easy to replicate as it happens every time I select insane the try to host (game launches and freezes within 2 seconds). I tried various ma...
by Juggernaut
Wed Jan 22, 2014 4:32 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z15 - Open beta & testing
Replies: 44
Views: 18222

Re: BZ2 1.3.6.4z15 - Open beta & testing

I joined Lucifer's game and the white scout issue cropped up. Then following games were fine. It seems to only crop up when I 1st load BZ2. Subsequent games without BZ2 restart it does not seem occur (at least to my recollection). Very minor issue though, just wanted to bring it to your attention. h...
by Juggernaut
Tue Jan 21, 2014 11:23 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z15 - Open beta & testing
Replies: 44
Views: 18222

Re: BZ2 1.3.6.4z15 - Open beta & testing

I believe overall lighting and fog is better for sure. I just updated the screenshots to show the 'blurry text issue' some of us are having (seems specific to Nvidia cards). a side note: I'm running with graphics settings maxed at 1080p -- vsync and trip buff OFF (greatly reduces mouse input lag). T...
by Juggernaut
Tue Jan 21, 2014 9:26 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z15 - Open beta & testing
Replies: 44
Views: 18222

Re: BZ2 1.3.6.4z15 - Open beta & testing

Thanks for the updates! Managed to get a couple z15 - 5v5 strats up. Pros: 1. Didn't see the white scout bug. 2. Seems alot smoother (less lag), although DD still did complain about lag (220_ping) .. as did Muffin (on VPN). Could not confirm if it was any better for them or not. 3. More stable all a...
by Juggernaut
Mon Jan 20, 2014 4:22 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z13 - Open beta & testing
Replies: 54
Views: 19103

Re: BZ2 1.3.6.4z13 - Open beta & testing

Describe exactly what "unpack" means. It means, unzip this update to your battlezone folder, overwriting any files when prompted to do so. :) @GSH -- another Z13 bug I notice is, on many occasions, orders need to be repeated to AI (e.g. AI sabre was told to attack ext, then I later comman...
by Juggernaut
Wed Jan 15, 2014 10:18 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z13 - Open beta & testing
Replies: 54
Views: 19103

Re: BZ2 1.3.6.4z13 - Open beta & testing

The white scout issue is intermittent. It usually happens when I 1st join a game (about 40% of the time). I cannot duplicate the issue if I host. I joined snakes game today, and the scout was white. We finished our game, then the problem disappeared as we waited for the next game. It's a very minor ...
by Juggernaut
Wed Jan 15, 2014 8:21 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z13 - Open beta & testing
Replies: 54
Views: 19103

Re: BZ2 1.3.6.4z13 - Open beta & testing

This happens on occasion (Notice white ISDF scout in shell):
Image
by Juggernaut
Mon Jan 13, 2014 3:01 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z13 - Open beta & testing
Replies: 54
Views: 19103

Re: BZ2 1.3.6.4z13 - Open beta & testing

I have to agree with ZA on this one. The few 10 player strats we had seemed less forgiving to higher ping connections, which resulted in more overall lag in gameplay (more resynchs, longer to recover from resynchs etc). This is comparing z13 to z6. We also played a few z6 strats the same day with th...
by Juggernaut
Sun Dec 29, 2013 12:22 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z6 - Open beta & testing
Replies: 11
Views: 5624

Re: BZ2 1.3.6.4z6 - Open beta & testing

Thanks for the update GSH. Best Yet. :) I had a chance to play quite a few 5v5 strats. Much more stable and smoooth than before, even with low pingers, quits, rejoins etc. Some issues I notice: (1)Pitch (mouse Y): seems to be double the sensitivity of Steer (mouse X) and has acceleration. I partiall...
by Juggernaut
Sun Nov 17, 2013 4:29 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: 1.3.6.4z2 - OPEN BETA & TESTING
Replies: 99
Views: 33934

Re: 1.3.6.4z - OPEN BETA & TESTING

*Hold Bug Alert* Just played a few 2v2 strats with R1, vlad and tsahalis. We all experienced units not holding when ordered to do so, repeatedly, rats in particular. Have to pick a new spot or nav for it to deploy (on ancients and a couple other maps, isdf vs scion). Rats will continue to move when ...
by Juggernaut
Sun Nov 17, 2013 2:45 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: 1.3.6.4z2 - OPEN BETA & TESTING
Replies: 99
Views: 33934

Re: 1.3.6.4z - OPEN BETA & TESTING

Yes i confirm, the 10 minutes i had play with you i would look the stats 2 times, two times i had to turn my cursor for look an hill. But i don't will call that "blur", the text and the window is still clear. The text is blurred so bad I cannot read it. Unless I move to a different backgr...
by Juggernaut
Sat Nov 16, 2013 1:56 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: 1.3.6.4z2 - OPEN BETA & TESTING
Replies: 99
Views: 33934

Re: 1.3.6.4z - OPEN BETA & TESTING

"In-game resolution expansion" now only has the x1.0 variable (x1.5 and x2 no longer exist) Pitch - vertical (mouse y) is still double the sensitivity of mouse x (horizontal). I have to set pitch to 50% to equal out the mouse movements. Acceleration also appears to be too high. This proble...
by Juggernaut
Sun Nov 03, 2013 1:09 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: 1.3.6.4y - OPEN BETA & TESTING
Replies: 125
Views: 33932

Re: 1.3.6.4y - OPEN BETA & TESTING

Played a few last night, myself and Commando notice these 2 bugs: 1) - chat window bug, where colored text (green or blue) will often blur beyond legibility when the sky is the backdrop, and red text will blur when the ground is a back drop and only visible when sky is. Some maps not so bad, QUARRY ...