Search found 309 matches

by XxHAMADEHxX
Tue May 27, 2014 10:39 pm
Forum: Battlezone 2 Mod Playing
Topic: Shadow Sabre
Replies: 14
Views: 6894

Shadow Sabre

Did a quick Sabre Mod. Not Kawaii like the last but still cool. https://www.youtube.com/watch?v=3eXPhZt ... e=youtu.be

It has a smaller turret, Mortar bike physics, and a missile instead of a mortar.
by XxHAMADEHxX
Tue May 27, 2014 9:07 pm
Forum: Battlezone 2 Mod Playing
Topic: Suiseisabre is even better.
Replies: 13
Views: 6203

Re: Suiseisabre is even better.

XD
by XxHAMADEHxX
Tue May 27, 2014 4:16 pm
Forum: Battlezone 2 Mod Playing
Topic: Suiseisabre is even better.
Replies: 13
Views: 6203

Re: Suiseisabre is even better.

Something Truly Kawaii
by XxHAMADEHxX
Mon May 26, 2014 11:19 am
Forum: Battlezone 2 Mod Playing
Topic: Suiseisabre is even better.
Replies: 13
Views: 6203

Re: Suiseisabre is even better.

YES!
Especially considering your banner is the colors of Desu. Red and green! =D.

Glad you guys like it =D
by XxHAMADEHxX
Sat May 24, 2014 11:07 pm
Forum: Battlezone 2 Mod Making
Topic: New Cannons?
Replies: 5
Views: 3255

Re: New Cannons?

I see. Awesome
Thanks guys =D
by XxHAMADEHxX
Sat May 24, 2014 8:37 pm
Forum: Battlezone 2 Mod Making
Topic: New Cannons?
Replies: 5
Views: 3255

Re: New Cannons?

tried to change the color but it stayed the same. Though I do know that the main file wont recognize the combat version of the cannon; dont know why though. [Flame] renderBase = "draw_twirl_trail" textureName = "flame.tga" textureBlend = "one one modulate" startColor = ...
by XxHAMADEHxX
Sat May 24, 2014 8:22 pm
Forum: Battlezone 2 Mod Making
Topic: New Cannons?
Replies: 5
Views: 3255

New Cannons?

Ello I was trying to figure out how to modify the color of the atsta,b and possibly make something new but uhhh no luck.
tried editing the colors but it stayed the same.

Any ideas?

Thanks =D
by XxHAMADEHxX
Sun May 11, 2014 12:36 am
Forum: Battlezone 2 Mod Making
Topic: New MPI Expansion - Map Designer Needed!
Replies: 42
Views: 20636

Re: New MPI Expansion

Oh shoot dude I didnt see your reply.
One time I took a deployable statue and gave it weapons and change its ai to assault tank so that it would be a mobile megastatue
I can recreate and send odf if you want.
by XxHAMADEHxX
Wed Jan 08, 2014 12:06 am
Forum: Battlezone 2 Mod Playing
Topic: Mod updating discussion (split topic)
Replies: 26
Views: 10904

Re: Mod updating discussion (split topic)

"Puts up flowers"
by XxHAMADEHxX
Tue Jan 07, 2014 12:22 am
Forum: Battlezone 2 Mod Playing
Topic: Mod updating discussion (split topic)
Replies: 26
Views: 10904

Re: Big list of BZ2 Mods

@ah
That's what I was referring to . XD
by XxHAMADEHxX
Mon Jan 06, 2014 7:02 am
Forum: Battlezone 2 Mod Playing
Topic: Mod updating discussion (split topic)
Replies: 26
Views: 10904

Re: Big list of BZ2 Mods

XD
by XxHAMADEHxX
Mon Jan 06, 2014 6:25 am
Forum: Battlezone 2 Mod Playing
Topic: Mod updating discussion (split topic)
Replies: 26
Views: 10904

Re: Big list of BZ2 Mods

RD fixes mods while messing them up at the same time. N1 Gives a suggestion RD reacts in a negative way. N1 trys to force his opinion and acts negatively? I dont know RD well enough to state a problem I believe he has. But I do know N1 a bit. However I have heard complaints from different forums on ...
by XxHAMADEHxX
Mon Jan 06, 2014 2:57 am
Forum: Off Topic Board
Topic: Introductions and Leavings
Replies: 8
Views: 4467

Re: Introductions and Leavings

Welcome Aboard =)