Search found 1546 matches
- Fri Apr 17, 2015 2:09 pm
- Forum: Off Topic Board
- Topic: What being a programmer is like
- Replies: 15
- Views: 17050
Re: What being a programmer is like
I've done physical labour and 'office jockey' jobs and I'll take physical labour over an office job every time .... if it wasnt for the difference in pay. I still think fondly of the time I worked at the specialist department at Daf Trucks (everything steel that is not mainstream production). I may ...
- Wed Apr 15, 2015 2:03 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies for 1.3.6.5 BETA
- Replies: 287
- Views: 111214
Re: Forgotten Enemies for 1.3.6.5 BETA
It cant be forgotten if it isnt in the past ....
- Wed Apr 15, 2015 12:53 pm
- Forum: Battlezone 2 Discussion
- Topic: Tournament Rules Help (Single Posting, Both Games)
- Replies: 44
- Views: 21027
Re: Tournament Rules Help (Single Posting, Both Games)
I'll just illustrate it for and see if that makes it clearer for you, I doubt it though.Psyringe wrote:Nobody said you were attacking, nor did I ever intend to appear as defensive.
Would you like a sandwich?
- Tue Apr 14, 2015 11:36 am
- Forum: Battlezone 2 Discussion
- Topic: Tournament Rules Help (Single Posting, Both Games)
- Replies: 44
- Views: 21027
Re: Tournament Rules Help (Single Posting, Both Games)
Tl;dr. I said what I think needs to be said, and waited some time before I actually did. I did not say it to receive a lengthy defensive post with a bunch of nonsense as that is the reason I made my previous post in the first place. It is also the reason for mentioning psychology, which was not an a...
- Mon Apr 13, 2015 5:01 pm
- Forum: Battlezone 2 Discussion
- Topic: Tournament Rules Help (Single Posting, Both Games)
- Replies: 44
- Views: 21027
Re: Tournament Rules Help (Single Posting, Both Games)
If you guys don't believe me, then so be it. This is just a rules thread. -People dont believe you cause you are spewing crap and think that stating otherwise makes it correct. Take a basic course in psychology and you should be able to figure out how wrong you actually are. You dont even have to b...
- Sun Apr 12, 2015 5:35 am
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies for 1.3.6.5 BETA
- Replies: 287
- Views: 111214
Re: Forgotten Enemies for 1.3.6.5 BETA
Is it an actual recy (in the odf), or is it a mostly blank odf with a 'provide class' (or whats it called, dont have BZ2 installed on this rig and cant recall atm)? In the past I've had a lot of issues, crashes, freezes when using recy's that where linked to other recy's where both existed in the sa...
- Fri Apr 03, 2015 5:44 am
- Forum: Battlezone 2 Mod Making
- Topic: Creating Single Player Missions
- Replies: 10
- Views: 4334
Re: Creating Single Player Missions
Given the fact that the source code for the missions is now available there should not really be any reason to use the scriptor any more.coxxon wrote:Does BSer's old Dll scriptor still work with the 1.3 patch? That's what I used to make SP style missions back in the day.
- Thu Apr 02, 2015 5:35 am
- Forum: Battlezone 2 Discussion
- Topic: Lancers 2
- Replies: 3
- Views: 2931
Re: Lancers 2
Incase this happened to you in Strat, you might want to play around a bit and notice how different ships have different profiles. Some ships are hard to get a lock on where it is easy to get a lock on others. Similair with heatseeking missiles, they love scavengers and are again not too fond of othe...
- Thu Apr 02, 2015 5:21 am
- Forum: Off Topic Board
- Topic: I Wish to Make an Apology
- Replies: 20
- Views: 10520
Re: I Wish to Make an Apology
Nope. Its called an April's fools joke .. you're just not in the same timezone ..Commando wrote:Link is dead. Is this an early April's Fools joke?
Guess you couldnt wait a day so others might have had a bit of fun as well?Psyringe wrote:It's fake, and everyone is in on it.
- Sun Mar 29, 2015 12:13 pm
- Forum: Battlezone 2 Discussion
- Topic: Lancers 2
- Replies: 3
- Views: 2931
Re: Lancers 2
Stinger is like FAF; heatseeking.
Shads and multilock are imageseeking, and can be countered by Vir.
Shads and multilock are imageseeking, and can be countered by Vir.
- Fri Mar 27, 2015 4:46 am
- Forum: Other Games
- Topic: Bionite: Origins needs Support!
- Replies: 506
- Views: 208389
Re: Bionite: Origins needs Support!
I dont think so since I have no idea what your field is. Besides, I disagree. Open maps are like narrow maps, its the in between that does best, imo.
- Thu Mar 26, 2015 7:04 am
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: BZ2 SP Mission Fixes
- Replies: 350
- Views: 156131
Re: BZ2 SP Mission Fixes
It would make the mission a lot more challenging though. I honostly wouldnt make it more challenging ... I'd make you fail the mission, get the Matriarch deployed and show you what happens when an enemy gets a base behind your lines (sort of). Now if that would make the mission more challenging ......
- Thu Mar 26, 2015 6:57 am
- Forum: Other Games
- Topic: Bionite: Origins needs Support!
- Replies: 506
- Views: 208389
Re: Bionite: Origins needs Support!
Ahab, that can pretty much be said about any sort of map, if you make 10 small and flat maps people will start commenting about that they want more variaty. I also dont want to bust your balls, but how many strats have you played to come to the conclusion that some maps are better? Since my experien...
- Wed Mar 25, 2015 4:53 pm
- Forum: Battlezone 2 Discussion
- Topic: How Such Optimize?
- Replies: 6
- Views: 4116
Re: How Such Optimize?
I.o.w. it might be more functional to figure out what the other program does beyond basicly drawing a slightly randomized straight line forward. If the program likes to work with youknowwhat and thatthingyanstuff it quickly needs to do some rather heavy calculations. (In X3 we made several jumpdrive...
- Wed Mar 25, 2015 4:34 pm
- Forum: Other Games
- Topic: Bionite: Origins needs Support!
- Replies: 506
- Views: 208389
Re: Bionite: Origins needs Support!
As a single map it will be good. Look at the maps in vanilla BZ2. It also comes with a 'canyons' map, and the AI (the team) does remarkably well on that map, eventhough pathing is a bit less.
You do probably want some open terrain though, even if it is just so you can actually choose where to fight.
You do probably want some open terrain though, even if it is just so you can actually choose where to fight.