Search found 3146 matches

by Red Devil
Sat Sep 10, 2016 12:38 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: New MPI Maps
Replies: 10
Views: 10926

Re: New MPI Maps

btw, i am also converting the maps to Instant Action (IA) maps, too.
by Red Devil
Fri Sep 09, 2016 6:50 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: New MPI Maps
Replies: 10
Views: 10926

Re: New MPI Maps

added 5 more maps
by Red Devil
Wed Aug 31, 2016 4:40 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: New MPI Maps
Replies: 10
Views: 10926

New MPI Maps

Here are 14 Strat maps I converted to MPI: APP: Amino APP: Ancient APP: Hi-Mid-Lo Bay of Palms Blues Dedux Garden Giza {LIZARD}: Grasslands Haven {LIZARD}: Scrap Valley LoC: Storm RJX Mars USMC: 4Play They are my first attempt, so they are probably some path points for turrets, etc. that can be impr...
by Red Devil
Fri Aug 19, 2016 7:27 pm
Forum: Battlezone 2 Mod Making
Topic: Mr. Scorp's Sounds and Effects Pack
Replies: 1
Views: 2695

Re: Mr. Scorp's Sounds and Effects Pack

ERR | bitmap:624 |13:21:58|822424 |Read error in [trail2.dxtbz2] header ERR | bitmap:424 |13:21:58|822424 |Can't load texture trail2.tga. ERR | bitmap:624 |13:21:58|822424 |Read error in [vsmoke.dxtbz2] header ERR | bitmap:424 |13:21:58|822424 |Can't load texture vsmoke.tga. ERR | bitmap:624 |13:21:...
by Red Devil
Tue Aug 16, 2016 8:11 am
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 103939

Re: My Modern Battlezone Pet-Project...

very nice, TJ
by Red Devil
Fri Aug 12, 2016 9:29 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 15903

Re: BZ2 1.3.7.1-b131y posted

works for me, too.
by Red Devil
Tue Aug 09, 2016 9:47 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 15903

Re: BZ2 1.3.7.1-b131y posted

sounds like your install is jacked; try a clean install.
by Red Devil
Sat Jul 02, 2016 4:47 pm
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 103939

Re: My Modern Battlezone Pet-Project...

looks really nice.

i'm hearing the spool-up, but the weapons fire while it's spooling up. were you going for the gatling effect where the barrels spin up before firing or something else?
by Red Devil
Fri Jun 10, 2016 9:51 pm
Forum: Battlezone 2 Mod Playing
Topic: Map with Time of Day and Weather Change
Replies: 11
Views: 8109

Re: Map with Time of Day and Weather Change

yup; should be one in the start menu under battlezone II
by Red Devil
Fri Jun 10, 2016 9:51 pm
Forum: Battlezone 2 Mod Playing
Topic: Teamcolor Picker
Replies: 10
Views: 11922

Re: Teamcolor Picker

other than that, adjust colors in gameprefs by copying the settings to localprefs.ini or use the console commands.
by Red Devil
Fri Jun 10, 2016 4:16 pm
Forum: Battlezone 2 Mod Playing
Topic: Map with Time of Day and Weather Change
Replies: 11
Views: 8109

Re: Map with Time of Day and Weather Change

check first subject in this forum
by Red Devil
Fri Jun 10, 2016 3:24 am
Forum: Battlezone 2 Mod Playing
Topic: Map with Time of Day and Weather Change
Replies: 11
Views: 8109

Re: Map with Time of Day and Weather Change

try G66; set time of day and rate of planet rotation in options.
by Red Devil
Fri Jun 10, 2016 12:08 am
Forum: Battlezone 2 Mod Playing
Topic: Battlezone Classic Beta 4 + The Red Odyssey Pre-Release
Replies: 43
Views: 27133

Re: Battlezone Classic Beta 4 + The Red Odyssey Pre-Release

point it to bzone.exe, not the cfg file, like this:

C:\1.3.7.1-PUBLIC\bzone.exe /nointro /config whatever.cfg

eASIET WAY IS TO RIGHT CLICK ON BZONE.EXE, THEN LEFT CLICK ON 'cREATE sHORTCUT'

sorry, cappslock was on.
by Red Devil
Sat May 28, 2016 6:16 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 SP Mission Fixes
Replies: 350
Views: 160186

Re: BZ2 SP Mission Fixes

i think that the LookAt() parameters for the turrent encounter were reversed in 1.0 and corrected in 1.3.