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by General BlackDragon
Sun Aug 28, 2016 5:34 pm
Forum: Battlezone 2 Mod Making
Topic: New DLL callbacks - any requests?
Replies: 106
Views: 76839

Re: New DLL callbacks - any requests?

A few functions that would be useful: A SetCanSnipe function that sets the same as canSnipe = true/false in the ODF, on the handle. This would negate the need for modders to make special, non snipe-able odfs for SP missions. // Sets if a handle can be sniped, -1 = Auto-determine from type (default, ...
by General BlackDragon
Tue Aug 16, 2016 10:22 pm
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 101474

Re: My Modern Battlezone Pet-Project...

I was thinking "why is orange faster if blue is hotter" too.
by General BlackDragon
Sat Aug 13, 2016 2:48 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 15337

Re: BZ2 1.3.7.1-b131y posted

in 131y got someone as a client crashing on a resync, happened twice in the game: ERR | STJoinHandlers:647 |19:16:07|465154 |ERROR... packed CRC mismatch 2864AF4D A188EF4C ERR | STJoinHandlers:660 |19:16:07|465158 |LzmaUncompress failed with error. State from server is corrupt :( ERR | log:1373 |19:...
by General BlackDragon
Sat Aug 13, 2016 1:24 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 15337

Re: BZ2 1.3.7.1-b131y posted

Vearie says he's tried both windows media player and foobar 2k, both fullscreen and windowed mode, neither work.
by General BlackDragon
Thu Aug 11, 2016 12:37 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 15337

Re: BZ2 1.3.7.1-b131y posted

It doesn't hurt to install anyway.

Get the Log file?
by General BlackDragon
Wed Aug 10, 2016 12:22 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Battlezone II v1.3.6.5 Public Beta released
Replies: 73
Views: 54150

Re: Battlezone II v1.3.6.5 Public Beta released

As several people are still playing 6.5, someone sent me these: DIAG| DXUT:1392 |21:06:29|55706 | DXUT unpause on restoren DIAG| maininit:548 |21:05:33|1 | BZ2 build 1.3.6.5 Public Beta DIAG| maininit:559 |21:05:33|1 |Session started Fri Mar 04 21:05:33 2016 DIAG| maininit:565 |21:05:33|1 |CPU: 4 pr...
by General BlackDragon
Tue Aug 09, 2016 12:10 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Battlezone II v1.3.7.1 Public Beta released
Replies: 33
Views: 29384

Re: Battlezone II v1.3.7.1 Public Beta released

Someone got this AV in mid-game. DIAG| maininit:562 |01:46:02|7 |Version Information Section DIAG| maininit:563 |01:46:02|7 | BZ2 build 1.3.7.1 Public Beta DIAG| maininit:574 |01:46:02|7 |Session started Tue Aug 09 01:46:02 2016 DIAG| maininit:580 |01:46:02|7 |CPU: 4 processors, type 586 DIAG| maini...
by General BlackDragon
Fri Aug 05, 2016 12:14 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131y posted
Replies: 24
Views: 15337

Re: BZ2 1.3.7.1-b131y posted

Got this when trying to move my pilot in a map in the Editor in 130y. ---- Battlezone II Log File ---- //===================================================== App version: bz2edit 1.3.7.1+b131y Jul 28 2016 21:36:01 Windows version: Windows Version: 6.2.9200 '' PlatformID=2 Last few battlezone.log li...
by General BlackDragon
Sat Jul 23, 2016 4:45 pm
Forum: Battlezone 2 Mod Making
Topic: 3DS Max XSI Importer
Replies: 2
Views: 3382

Re: 3DS Max XSI Importer

I remember helping test Tsvetan''s original on BZ2maps/Bump N Go's site. It had issues that made me decide 3ds was easier. I'll test it and report any issues with this version.
by General BlackDragon
Fri Jul 22, 2016 2:56 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131p posted
Replies: 6
Views: 4914

Re: BZ2 1.3.7.1-b131p posted

Happened after a few minutes of mp gameplay.

I am using an AMD dual core with an NVidia 650 GT graphics card, if that's important.

I'll test to see if it happens on my other rig today.
by General BlackDragon
Thu Jul 21, 2016 12:30 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131p posted
Replies: 6
Views: 4914

Re: BZ2 1.3.7.1-b131p posted

I had this happen in a 131p game and in 1.3.7.1 game. After a few minutes of play, suddenly the teamcolor textures went nutz and became super stretched. http://i101.photobucket.com/albums/m61/Myrodin/teamcolorfugly_zpshu96ozkl.png http://i101.photobucket.com/albums/m61/Myrodin/teamcolorfugly2_zpsiyc...
by General BlackDragon
Wed Jul 20, 2016 2:12 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131p posted
Replies: 6
Views: 4914

Re: BZ2 1.3.7.1-b131p posted

Crash reported by Blue Banana on 131P, before Intro movie started playing, says it happens every time on startup: ---- Battlezone II Log File ---- //===================================================== App version: bzone 1.3.7.1+b131p Jul 9 2016 14:00:11 Windows version: Windows Version: 6.1.7601 '...
by General BlackDragon
Sat Jul 16, 2016 5:03 pm
Forum: Battlezone 2 Mod Playing
Topic: Forgotten Enemies for 1.3.6.5 BETA
Replies: 287
Views: 111238

Re: Forgotten Enemies for 1.3.6.5 BETA

Hey RD, I noticed FE's Tyrant model has a bug where it's verts are caught under ground. That causes it to be unable to move and slides around if pushed on flat terrain.

Here you go: Fixed Tyrant Mesh
by General BlackDragon
Thu Jul 14, 2016 3:09 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.7.1-b131p posted
Replies: 6
Views: 4914

Re: BZ2 1.3.7.1-b131p posted

I noticed on P, sometimes explosions far away sound really loud compared to other explosions that are somewhat closer. Seems random, possibly distance based.
by General BlackDragon
Mon Jun 13, 2016 8:43 pm
Forum: Battlezone 2 Mod Playing
Topic: Teamcolor Picker
Replies: 10
Views: 11732

Re: Teamcolor Picker

The most reliable source for BZ/BZ2 mods/utilities: http://www.bzscrap.org. You can find UEP Here