Extreme minorities are often left out more than they are catered to.General BlackDragon wrote:Old PC: 800X600
New PC: 5760X1080 < I just made your job a lot harder
Search found 1099 matches
- Thu Jun 28, 2012 5:59 pm
- Forum: Battlezone 2 Mod Making
- Topic: What are the most common screen resolutions?
- Replies: 23
- Views: 7539
Re: What are the most common screen resolutions?
- Thu Jun 28, 2012 5:51 pm
- Forum: Battlezone 2 Discussion
- Topic: *sigh*
- Replies: 33
- Views: 9375
Re: *sigh*
Yeah, but that's probably you're fault for making your telephone # available to the internet. Not hard to find telephone #'s if you know where to look. You do realize that **** records his prank calls for amusement of those on his TS3 server. Sometimes **** even 'live pranks' by patching the call i...
- Wed Jun 27, 2012 9:55 pm
- Forum: Battlezone 2 Mod Making
- Topic: A small(ish) but hopefully pleasing announcement...
- Replies: 135
- Views: 41132
Re: A small(ish) but hopefully pleasing announcement...
Be careful you don't catch the bug again. Poking around inside asset files is all it takes.
- Wed Jun 27, 2012 3:04 pm
- Forum: Battlezone 2 Mod Playing
- Topic: - Battlezone Classic Multiplayer Demo
- Replies: 33
- Views: 12355
Re: - Battlezone Classic Multiplayer Demo
The range is so poor of the 1.5 flash cannon that to load it on a guntower would be suicidal. It would never fire back against bombers or SP.
- Tue Jun 26, 2012 11:45 pm
- Forum: Battlezone 2 Mod Playing
- Topic: - Battlezone Classic Multiplayer Demo
- Replies: 33
- Views: 12355
Re: - Battlezone Classic Multiplayer Demo
It is based off of 1.4, which broke more things than it fixed. With 1.5 being developed ...there is now a moving point of contention.
- Tue Jun 26, 2012 10:45 pm
- Forum: Battlezone 1 Discussion
- Topic: BZe/1.5
- Replies: 172
- Views: 56196
Re: BZe/1.5
Unable to not crack wise--Apollo wrote:It would have that new smell and taste.Eddy wrote:And you can always give the grape back... in a slightly altered form.
Nugrape, dictated not read?
- Tue Jun 26, 2012 8:36 pm
- Forum: Battlezone 2 Mod Making
- Topic: A Guide to Race Letters (Existing and Reserved)
- Replies: 39
- Views: 26427
Re: A Guide to Race Letters (Existing and Reserved)
When are you planning on submitting VSR?
- Tue Jun 26, 2012 5:00 am
- Forum: Battlezone 2 Discussion
- Topic: *sigh*
- Replies: 33
- Views: 9375
Re: *sigh*
In that case, to me Skype is like a phone. It is always turned off so don't bother calling.Nielk1 wrote:Skype is like a phone #, you ain't getting mine unless I wouldn't mind you calling me on a real phone.
- Tue Jun 26, 2012 2:13 am
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies 1.3 Singleplayer Fixes
- Replies: 78
- Views: 27156
Re: Forgotten Enemies 1.3 Singleplayer Fixes
A talking dogRed Devil wrote:just got big dog back from knee surgery about an hour ago. he's so doped up that he didn't even try to get up, so i had to drag him up the steps and into the house, then onto the deck so he could pee. first words out of his mouth? 'i'm hungry'
- Mon Jun 25, 2012 11:58 pm
- Forum: Other Games
- Topic: Bionite: Origins needs Support!
- Replies: 506
- Views: 217774
Re: Bionite: Origins needs Support!
Every time you crack a funny, a potentially habitable planet implodes and the human race loses a percentage of a chance at survival once the sun kills us all.VSMIT wrote:Am I not allowed to do that, then?
So no, you are not.
- Mon Jun 25, 2012 7:56 pm
- Forum: Off Topic Board
- Topic: The DELICIOUS Recipe Thread
- Replies: 32
- Views: 14177
Re: The DELICIOUS Recipe Thread
I still have to make rolled oats in the rice cooker. Any thoughts/experiences with that?
- Mon Jun 25, 2012 7:54 pm
- Forum: Battlezone 2 Mod Making
- Topic: Can geometryScale be set to a negative value?
- Replies: 14
- Views: 5426
Re: Can geometryScale be set to a negative value?
Windows 98? Upgrade dammit!
- Mon Jun 25, 2012 7:51 pm
- Forum: Battlezone 2 Discussion
- Topic: *sigh*
- Replies: 33
- Views: 9375
Re: *sigh*
No, we can't, cause that's 6 figger foodAxeminister wrote: Since we can't all meet up at Red Lobster
- Mon Jun 25, 2012 7:49 pm
- Forum: Battlezone 1 Discussion
- Topic: BZe/1.5
- Replies: 172
- Views: 56196
Re: BZe/1.5
Not in closing. Denied. Sometimes gameplay alterations MAKE a patch a patch. Crysis warhead had some issue with being able to fly (flying, yes. Except instead of a ship, it was a dude). I don't think they took that out, but if they did it would be patching unintended and broken code. If original Tri...
- Mon Jun 25, 2012 3:15 am
- Forum: Battlezone 1 Discussion
- Topic: BZe/1.5
- Replies: 172
- Views: 56196
Re: BZe/1.5
You ignored the entirety of the issue. Does that mean you concede you are crazy?