Quad walkers.
Moderators: GSH, VSMIT, Red Devil, Commando
-
- Sabre
- Posts: 317
- Joined: Mon Aug 13, 2012 8:02 am
Quad walkers.
While I'm not very good at modeling messing with it made me realized that Battlezone only has bipod walkers(though the mauler appears to be a tripod). This has let me to believe that battlezone only supports bipod walkers. Now theoretically speaking say someone wanted to make a tripod or quad, how would they make the illusion that their vehicle is a tripod or quadruped.
Thought this would make an interesting discussion.
Thought this would make an interesting discussion.
Last edited by XxHAMADEHxX on Tue Nov 24, 2015 5:35 am, edited 1 time in total.
- General BlackDragon
- Flying Mauler
- Posts: 2408
- Joined: Sat Feb 19, 2011 6:37 am
- Contact:
Re: Quad walkers.
Same way FE did it for Cerberi. 2 invisible "fake" feet for the game engine to use, and then just animate the other 4 physical feet.
P.S. Welcome back
P.S. Welcome back

Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
-
- Sabre
- Posts: 317
- Joined: Mon Aug 13, 2012 8:02 am
Re: Quad walkers.
I see thats awesome =D
Thanks friend =D
Thanks friend =D
- MrTwosheds
- Recycler
- Posts: 3059
- Joined: Sat Feb 19, 2011 8:37 am
- Location: Outer Space
- Contact:
Re: Quad walkers.
The results can be disappointing though, It is a biped system, the fake feet will disappear into or not touch the ground, Non bipeds would need to be mauler like, the fake feet should not move too far away from the real feet or the illusion fails to convince.
The Silence continues. The War Of Lies has no end.
-
- Sabre
- Posts: 317
- Joined: Mon Aug 13, 2012 8:02 am
Re: Quad walkers.
I see, so it will only work well with smaller vehicles and mauler like stuff.
- MrTwosheds
- Recycler
- Posts: 3059
- Joined: Sat Feb 19, 2011 8:37 am
- Location: Outer Space
- Contact:
Re: Quad walkers.
It would all be down to the design of the walker. Just realise that it has no idea that it isn't a biped. 
I have made six legged ones, they actually walk really well, but if you want big then biped is the best way, the bigger they are the more obvious the fakery.

I have made six legged ones, they actually walk really well, but if you want big then biped is the best way, the bigger they are the more obvious the fakery.
The Silence continues. The War Of Lies has no end.
- DeusExCeteri
- Rattler
- Posts: 94
- Joined: Tue Jul 01, 2014 1:48 pm
- Location: The fine locale of Canuckville Canada.
Re: Quad walkers.
The biggest challenge definitely won't be the number of feet, but animating it believably. I recommend researching how quad walkers move on Youtube and elsewhere, if you can, here's a good start:
https://www.youtube.com/watch?v=gO7ZWd8keOQ
Other mods (cough, FE, cough) have grossly failed to make the motion of multi-legged walkers look believable, I'd consider it the greatest challenge when creating such a unit but also the most rewarding.
As for the issue of having to create 2 real feet and 2 fake feet... just be glad you aren't working in BZ1 where the entire unit sits on its central pivot. Watching a massive metal death machine clip through the terrain as it climbs the face of a shear cliff... it sure is something.
https://www.youtube.com/watch?v=gO7ZWd8keOQ
Other mods (cough, FE, cough) have grossly failed to make the motion of multi-legged walkers look believable, I'd consider it the greatest challenge when creating such a unit but also the most rewarding.

As for the issue of having to create 2 real feet and 2 fake feet... just be glad you aren't working in BZ1 where the entire unit sits on its central pivot. Watching a massive metal death machine clip through the terrain as it climbs the face of a shear cliff... it sure is something.

-
- Sabre
- Posts: 317
- Joined: Mon Aug 13, 2012 8:02 am
Re: Quad walkers.
Awesome thank you very much =D
Also that last bit sounds terrible XD
Also that last bit sounds terrible XD
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Quad walkers.
there's also the Gorgonzola in G66, which i think Avatar animated.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA