Sticky Mortar
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- Lionsword7
- Thunderbolt
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Re: Sticky Mortar
Sticky Acid Cloud? Oh, that would be AWESOME...
Would make archers better... But it's a lost cause...
Would make archers better... But it's a lost cause...
Last edited by Lionsword7 on Sun Mar 20, 2011 3:33 pm, edited 1 time in total.
- blue banana
- Sabre
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Re: Sticky Mortar
lol you got to be kidding me. I hope ur not actually meaning it...
- General BlackDragon
- Flying Mauler
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Re: Sticky Mortar
Ask Ken
- S.cavA.rmyG.en
- Sabre
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Re: Sticky Mortar
why not Sticky Resin? or some thing like it would be a grate new weapon for the scions.blue banana wrote:lol you got to be kidding me. I hope ur not actually meaning it...
I think I will call my version: "Bio-mass cannon" the combat would be like resin[poppers that change in to anchor class on contack] and the alt fires one large anchor class bomb I even think I can get AI to use both combat and alt versions.[new unit]
- Lionsword7
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Re: Sticky Mortar
Oh, I meant sticky Acid Cloud. Now THAT would be awesome. It'd be a somewhat effective way for Scions to break a service assault, if you up the range. Have the archer shoot the Cloud onto the Service Trucks...blue banana wrote:lol you got to be kidding me. I hope ur not actually meaning it...
- S.cavA.rmyG.en
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Re: Sticky Mortar
well that just takes one or two chages to work with the same effects and every thing. I just change the flair mine in to a weapon mine and give it an anchor class ordence and make it fire 10 or so at once.Lionsword7 wrote:Oh, I meant sticky Acid Cloud. Now THAT would be awesome. It'd be a somewhat effective way for Scions to break a service assault, if you up the range. Have the archer shoot the Cloud onto the Service Trucks...blue banana wrote:lol you got to be kidding me. I hope ur not actually meaning it...
Edit-I found that the mine will not target buildings unless {VehicleSearchFilter = 4} so the revised way to do this is with a small building that has two mines for taps one with{VehicleSearchFilter = 2} and one with{VehicleSearchFilter = 4}each have the same weapon.
if you want a copy PM me and I will send you one once I am done testing it.
- General BlackDragon
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Re: Sticky Mortar
That, is actually possible.Lionsword7 wrote:
Oh, I meant sticky Acid Cloud.
- S.cavA.rmyG.en
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Re: Sticky Mortar
ya I am testing it now.General BlackDragon wrote:That, is actually possible.Lionsword7 wrote:
Oh, I meant sticky Acid Cloud.
- Lionsword7
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Re: Sticky Mortar
That would mean that on maps where your base is surrounded by giant walls, you can't really service assault Scions effectively, as they could simply have 3 archers or so hit your service trucks with an acid cloud, wrecking them all.
- General BlackDragon
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Re: Sticky Mortar
It would occur slowly, and should be calibrated to do the same overall damage over time, as the stock acid cloud does currently.
(short answer: You can already do that
)
(short answer: You can already do that

- Lionsword7
- Thunderbolt
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Re: Sticky Mortar
Yeah, but the wingmen can blow up the acid cloud if it lies on the ground. So a sticky one would cause them to massively damage service trucks while trying to destroy the clouds.
Re: Sticky Mortar
I didn't think they could hurt themselves. I'm imagining a sabre streaming noxious green clouds behind it. This will probably inspire some nasty jokes but what if there was a special that was like acid cloud sans the mine so it spewed clouds straight from the special hardpoint. You know what, now that I think about it, it'd probably better be done as a cannon.
- Lionsword7
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Re: Sticky Mortar
I think it's called Resin. But it sucks balls.
Unless you're talking about Jax.
Unless you're talking about Jax.
Re: Sticky Mortar
I'm not talking about an existing weapon. It would not spew goop or little green balls, but corrosive clouds that hang in the air.
- Lionsword7
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Re: Sticky Mortar
Ah. That'd be more interesting.