Indeed, this is helpful for things such as Battlezone 1 Razor wings, nose, and rearGeneral BlackDragon wrote:Yeah, u need to move the pivot of the turret. The pivot of each piece is where it will rotate at.
kv-2 crash game.
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Re: kv-2 crash game.
Modding/Modelling like a noob...
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Re: kv-2 crash game.
Thanks guys IT WORKED =D
Also I think this is last question
Are textured models supposed to be transparent or did I mess up something?
Also I think this is last question
Are textured models supposed to be transparent or did I mess up something?
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Re: kv-2 crash game.
Post the SI_materials section and a selection from SI_vertexcolors from a part of your model.
The Silence continues. The War Of Lies has no end.
Re: kv-2 crash game.
What about screenshots?
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Re: kv-2 crash game.
As there are multiple ways to make transparent models, screenshots are not useful. I believe him when he says parts are transparent 

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*****General BlackDragon*****
*****General BlackDragon*****
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Re: kv-2 crash game.
Im not sure how to get the si-materials thingy.
However I can tell you my model doesn't have a texture yet
However I can tell you my model doesn't have a texture yet
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Re: kv-2 crash game.
Its in the .XSI
Open the XSI with notepad
Open the XSI with notepad
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*****General BlackDragon*****
*****General BlackDragon*****
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Re: kv-2 crash game.
Oh that XD
Here's one
SI_Material {
0.800000;0.800000;0.800000;0.800000;;
96.078431;
0.500000;0.500000;0.500000;;
0.000000;0.000000;0.000000;;
5;
0.500000;0.500000;0.500000;;
}
}
I it appears I don't have vertex colors in this xsi. I opened a different one and confirmed this is true.
Here's one
SI_Material {
0.800000;0.800000;0.800000;0.800000;;
96.078431;
0.500000;0.500000;0.500000;;
0.000000;0.000000;0.000000;;
5;
0.500000;0.500000;0.500000;;
}
}
I it appears I don't have vertex colors in this xsi. I opened a different one and confirmed this is true.
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Re: kv-2 crash game.
0.800000;0.800000;0.800000;0.800000;;
That is RGBA
The last part, Alpha, controls Transparency. It should be 1.0 (100%)
That is RGBA
The last part, Alpha, controls Transparency. It should be 1.0 (100%)
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Re: kv-2 crash game.
Weird. Is it from blender?
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Re: kv-2 crash game.
maybe I should try adding a blank texture then send it off.
Update I appeared to have fixed all of my problems Thank God. However I have added alot of detail to the model. Unfortunatley I have no idea how to properly uv map so this going to take awhile XD
Thanks Guys
Update I appeared to have fixed all of my problems Thank God. However I have added alot of detail to the model. Unfortunatley I have no idea how to properly uv map so this going to take awhile XD
Thanks Guys
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Re: kv-2 crash game.
Thanks Vassili =D
Re: kv-2 crash game.
It's a TANK, not a tHank.