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Re: Fleshstorm for PB6

Posted: Wed Mar 16, 2011 5:02 pm
by Nielk1
Swarm use a different race letter for MP. For your reference.

Re: Fleshstorm for PB6

Posted: Wed Mar 16, 2011 11:16 pm
by Ded10c
Yeah, I figured that out a few years ago (toying with Fleshstorm was one of my first forays into modding). Both the Swarm and the Black Dogs are completely re-balanced for multiplayer.

Re: Fleshstorm for PB6

Posted: Sun Mar 20, 2011 8:41 pm
by Ded10c
Time for another progress report.

FS09 is finished, FS10 needs perhaps an hour's more work to cut down on the amount of Lurkers and add attack runs that turn themselves on and off by proximity and target.

Once that's done I need to run some brief MP/IA tests to make sure everything plays out right, and then I can deal with the cinematics and voice overs.

The rest of the parts for my new PC will arrive before next friday, so once it's built and has BZ2 running on it I will make the cinematics my top priority.

Re: Fleshstorm for PB6

Posted: Mon Mar 21, 2011 1:47 pm
by Baconboy
Great job AHadley.
I'm glad you're doing this!

Re: Fleshstorm for PB6

Posted: Mon Mar 21, 2011 3:01 pm
by Sabre Tank
Sweet, I love Fleshstorm and I'm dying to play as the Mechana in the updated version.

Re: Fleshstorm for PB6

Posted: Wed Mar 23, 2011 6:31 pm
by M4BHoward
AHadley wrote:- Voice actor for Lt. Harker. Only needs a few lines recording once I've scripted the part out.
Shadow Knight wrote: My voice isn't great, but it's better than nothing.
I'd like to give it a shot as well! :D

Perhaps we could have auditions? lol

Re: Fleshstorm for PB6

Posted: Wed Mar 23, 2011 8:44 pm
by Sabre Tank
M4BHoward wrote:
AHadley wrote:- Voice actor for Lt. Harker. Only needs a few lines recording once I've scripted the part out.
Shadow Knight wrote: My voice isn't great, but it's better than nothing.
I'd like to give it a shot as well! :D

Perhaps we could have auditions? lol
That reminds me, hows those lines coming along? Who was I going to try the voice for again....? A scion commander or something?

Re: Fleshstorm for PB6

Posted: Wed Mar 23, 2011 11:30 pm
by Ded10c
You can pick and choose your parts as you please. So far I need the following:

Lt. Harker - a few lines
Lt. Davidson - a few less lines than Harker
Lt. (can't remember the name of the other subordinate lieutennant in the first missions) - similar to Davidson
EDF commander - lots of lines
Numerous Phaer Rhan

Re: Fleshstorm for PB6

Posted: Thu Mar 24, 2011 1:15 am
by Baconboy
I'd think my voice would be too young-ish.
A teenager doesn't exactly sound like a Lt. in the army.
Could you change it if I send you a file?

Re: Fleshstorm for PB6

Posted: Thu Mar 24, 2011 1:32 am
by M4BHoward
Try Audacity (a free program on the internet.) It can do all sorts of effects, including (of course) pitch changes.

Re: Fleshstorm for PB6

Posted: Thu Mar 24, 2011 2:35 am
by Echo 343
AHadley wrote:You can pick and choose your parts as you please. So far I need the following:

Lt. Harker - a few lines
Lt. Davidson - a few less lines than Harker
Lt. (can't remember the name of the other subordinate lieutennant in the first missions) - similar to Davidson
EDF commander - lots of lines
Numerous Phaer Rhan
PM me the lines for Harker and I'll give them a shot.

Re: Fleshstorm for PB6

Posted: Thu Mar 24, 2011 8:59 am
by Ded10c
M4BHoward wrote:Try Audacity (a free program on the internet.) It can do all sorts of effects, including (of course) pitch changes.
Better still, don't. I'm a music technician and I can safely tell you that Audacity will not age your voice. It will just make it sound like you are talking a few tones lower.

Also, send raw vocals please. That way I can mix them myself and they will all have the same settings.

I've still got to write the script yet. That's got to wait until after the bugfixes.

Re: Fleshstorm for PB6

Posted: Thu Mar 24, 2011 10:08 am
by Shadow Knight
I'll do Davidson's voice, or that other guy.

Fleshstorm 2 PB6

Posted: Thu Mar 24, 2011 3:04 pm
by 23-down
While it's not related to Fleshstorm 1 I just wanted to inform you that in Fleshstorm 2: The harvest....
The Briefing in Mission 3 isn't working. Should you do some ajustments except the texture fix you might want to fix that little issue as well.

Re: Fleshstorm for PB6

Posted: Thu Mar 24, 2011 4:42 pm
by Ded10c
I don't know if BBB will be making a patch for that or not, he seems to abandon releases somewhat quickly.