[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions_content.php on line 1014: Undefined array key 3 [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions_content.php on line 1014: Undefined array key 3 [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions_content.php on line 1014: Undefined array key 3 [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009) AA Only Gun Tower? - Page 3 - Battlezone Forums
If a 'turret' class building is tapped inside another building which sits like an inverted flat-top pyramid (so basically sitting in a hole and therefore is underground) it will only shoot at units that are above it and it will retarget properly.
It will still shoot at ground units but only if they are sitting right on top of it.
My initially below ground based GTs happily fire straight through the sides of their bunker and the ground as the animation raises them into position. I wish they would not.