A small(ish) but hopefully pleasing announcement...
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- Red Devil
- Recycler
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Re: A small(ish) but hopefully pleasing announcement...
sounds/effects remind me of Uler sounds/effects
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Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: A small(ish) but hopefully pleasing announcement...
Definitely nothing from Uler in there, unless Coxxon lept into the future and ripped half of the audio and textures from Unreal games.
Developer @ Stormtide
viewtopic.php?f=4&t=2350#p40547 << My UE4 Battlezone Project
ModDB - Battlezone II Unofficial Expansion Pack
viewtopic.php?f=4&t=2350#p40547 << My UE4 Battlezone Project
ModDB - Battlezone II Unofficial Expansion Pack
Re: A small(ish) but hopefully pleasing announcement...
Coxxon himself didn't use any original sounds as I remember, they only appeared in the updated versions. I always thought it was you that made the weapons used in UlerPB6.
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Re: A small(ish) but hopefully pleasing announcement...
Who me? Definitely not. Don't even think I got as far as downloading it.AHadley wrote:Coxxon himself didn't use any original sounds as I remember, they only appeared in the updated versions. I always thought it was you that made the weapons used in UlerPB6.
Developer @ Stormtide
viewtopic.php?f=4&t=2350#p40547 << My UE4 Battlezone Project
ModDB - Battlezone II Unofficial Expansion Pack
viewtopic.php?f=4&t=2350#p40547 << My UE4 Battlezone Project
ModDB - Battlezone II Unofficial Expansion Pack
Re: A small(ish) but hopefully pleasing announcement...
According to my records, they may have been created by Bulldog. All I know, or rather what I think, is they were created for BZRAP and then given to the mod of origin when it was to be updated.
Last edited by Nielk1 on Mon Jul 02, 2012 5:08 am, edited 1 time in total.
Re: A small(ish) but hopefully pleasing announcement...
If I must say the Uler mod is unique and surprisingly good, Coxxon done well.
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Re: A small(ish) but hopefully pleasing announcement...
Even fits the overall story, which amazed me when I played it a couple of months ago.
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Re: A small(ish) but hopefully pleasing announcement...

New AAN Gun Tower render. Still needs the main interior and a simplified collision mesh, but that shouldn't add a lot of polygons. 2,700 Polygons at the moment. Don't really want to push it above 3K, and I'll probably do a version without the wall, struts and underpass as well.
Developer @ Stormtide
viewtopic.php?f=4&t=2350#p40547 << My UE4 Battlezone Project
ModDB - Battlezone II Unofficial Expansion Pack
viewtopic.php?f=4&t=2350#p40547 << My UE4 Battlezone Project
ModDB - Battlezone II Unofficial Expansion Pack
- Red Devil
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Re: A small(ish) but hopefully pleasing announcement...
reminds me of the aliens going for a joyride in 'the life of brian' or the aardvark in 'ice age'
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- MrTwosheds
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Re: A small(ish) but hopefully pleasing announcement...
Got to have 8.000000 clear area at the edge of the base plate, or nothing gets past it.and I'll probably do a version without the wall, struts and underpass as well.
The Silence continues. The War Of Lies has no end.
Re: A small(ish) but hopefully pleasing announcement...
Finished most of the re-texturing and UVing on this bad boy today, and got the basic vehicle in game. Comes in at 2,300 polies, but needs a few bits of detail to match the sabre such as lights, animations, and a bit more detail on the interior.
The 'Engager' is an APC. It replaces the Interceptor, and becomes the new VIP Transport with heavier armour and the ability to defend itself pretty damn well. You control the main craft, and the AI turret on top engages units automatically within its range. When mobile, you can fire the Photon Torpedos. If you deploy the craft, the torpedo pod closes over, and the rear doors open, allowing you to dispense soldiers. Soldiers can be replaced at the training centre just like a regular APC. In practice, you can use it for heavy assaults on enemy buildings and slow moving targets. It's a meaty unit, but costs a bomb and has hefty physics and poor handling to match.



The 'Engager' is an APC. It replaces the Interceptor, and becomes the new VIP Transport with heavier armour and the ability to defend itself pretty damn well. You control the main craft, and the AI turret on top engages units automatically within its range. When mobile, you can fire the Photon Torpedos. If you deploy the craft, the torpedo pod closes over, and the rear doors open, allowing you to dispense soldiers. Soldiers can be replaced at the training centre just like a regular APC. In practice, you can use it for heavy assaults on enemy buildings and slow moving targets. It's a meaty unit, but costs a bomb and has hefty physics and poor handling to match.



Developer @ Stormtide
viewtopic.php?f=4&t=2350#p40547 << My UE4 Battlezone Project
ModDB - Battlezone II Unofficial Expansion Pack
viewtopic.php?f=4&t=2350#p40547 << My UE4 Battlezone Project
ModDB - Battlezone II Unofficial Expansion Pack
Re: A small(ish) but hopefully pleasing announcement...
Rocket bomber meets APC? Damn cool concept. If we can equip the rocket bomb on it, even better 

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- DarkCobra262
- Sabre
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Re: A small(ish) but hopefully pleasing announcement...
How would the AI turret work? A tap or ?
Modding/Modelling like a noob...
- jack775544
- Thunderbolt
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Re: A small(ish) but hopefully pleasing announcement...
Someone give TJ a medal these models he is making look amazing.
"The greatest trick the devil ever pulled was convincing the world he doesn't exist" - Charles Baudelaire
Re: A small(ish) but hopefully pleasing announcement...
/me has to point out Jayden's texture and UV work.