tryed it did not work to well.AHadley wrote:The forum search is great for that.
only 5 posts have "mod log" in them and one is my last post.
not 1 link on this site.

Moderators: GSH, VSMIT, Red Devil, Commando
tryed it did not work to well.AHadley wrote:The forum search is great for that.
If you locate the newer version could you post a link to it? Thanks.OvermindDL1 wrote:You should try not putting your session id in the URL. :p
http://www.overminddl1.com/forum/index.php?topic=465.0
And yes, that exporter is old, I was working on a new one that was already working a ton better a while back, wonder where I put it, probably on an old windows partition...
Try "modlog". You'll get to my request thread from about a week ago.S.cavA.rmyG.en wrote:tryed it did not work to well.AHadley wrote:The forum search is great for that.
only 5 posts have "mod log" in them and one is my last post.
not 1 link on this site.
Does this suggest .dds is a valid texture type that is accepted by the BZII engine, even for Vehicle & Building meshes?TheJamsh wrote:Photoshop/3DS Max/Windows Texture Tools
For creating .dds volumetric textures for use with local fog and various other things.
http://developer.nvidia.com/object/nv_t ... tools.html