The future.

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jaydenbz2
Thunderbolt
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Joined: Mon Feb 21, 2011 6:19 am

Re: The future.

Post by jaydenbz2 »

You should come to me for textures, I could make them very much so better, btw, how are you rendering those sky maps BBB?
What program or plugin?
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Zax
Attila
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Joined: Sat Feb 19, 2011 6:56 am

Re: The future.

Post by Zax »

I think his point is he doesn't want to rely on other people's schedules to get things done. I don't know how apt he would be to accept your offer, especially considering the huge plans you just released yourself.
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Clavin12
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Re: The future.

Post by Clavin12 »

Speaking of relying on other peoples schedules, how's it going Jayden?
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jaydenbz2
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Re: The future.

Post by jaydenbz2 »

If by it you mean UV'ing your models, progress is halted, your models are unnecessarily large in verts, and very organic, which makes UV'ing very tough, besides, CP2 assets always come first.

I am working on the CP 2 assets now, planets and whatnot, also I should be restarting progress on the races once again once exams are over.

regards, Jayden.
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Clavin12
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Re: The future.

Post by Clavin12 »

I did not think they were large. I can send you lower poly versions if you wish, or I can try my hand at UVing them myself.
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Nielk1
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Re: The future.

Post by Nielk1 »

Clavin12 wrote:I did not think they were large. I can send you lower poly versions if you wish, or I can try my hand at UVing them myself.
It is a good skill to learn. You might end up better with organics where we are mostly good with mechanical.
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Zax
Attila
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Re: The future.

Post by Zax »

Now that we have his attention, how's the Ashtray coming along?
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