GMAX BZII Modeling Tutorials needed on BZII modeling forum.
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Re: GMAX BZII Modeling Tutorials needed on BZII modeling for
Max does NOT default to TCB. You need to use TCB based animations.
Re: GMAX BZII Modeling Tutorials needed on BZII modeling for
Then...then how are mine working? You saw them in motion, whatever the default is.Nielk1 wrote:Max does NOT default to TCB. You need to use TCB based animations.
Re: GMAX BZII Modeling Tutorials needed on BZII modeling for
You simply changed your default in the past and forgot.Zax wrote:Then...then how are mine working? You saw them in motion, whatever the default is.Nielk1 wrote:Max does NOT default to TCB. You need to use TCB based animations.
TCB is horribly outdated, there is no way its the default in anything past MAX r3.
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Re: GMAX BZII Modeling Tutorials needed on BZII modeling for
They are all set to tcb
edit/
Ok got it now, under the assign controllers title there is a mystery button with a ? on it. Despite the controllers all saying they are using TCB, unless you select each object set the default as tcb, they won't work.
Fun, If I ever get to design UI's I must remember to always put a small ? button somewhere and hide critical functionality behind it.
edit/
Ok got it now, under the assign controllers title there is a mystery button with a ? on it. Despite the controllers all saying they are using TCB, unless you select each object set the default as tcb, they won't work.
Fun, If I ever get to design UI's I must remember to always put a small ? button somewhere and hide critical functionality behind it.