
I got small problem about making custom model and returning it back to game. Model is made in Milkshape 1.8.4, exported to 3ds, 3Dexploration to XSI and in Treed (I think) reassembling based on original Sabre from 3Dexploration.
About the model: Modified Sabre tank with component from Rocket tank.
Let's say I've created model based on ISDF Sabre Tank which has in total 7 hardpoints:
hp_cannon1, 2
hp_gun1,2
hp_rocket1,2
hp_special
That are the basic weapon hardpoits, which I created in Milkshape. I left original points such as flames, eyepoin (eyepoint?) and hp_com, but I made them as small cubes.
Every time I load my custom ivtankhv-kb.odf file in editor, Editor crashes. I'm attaching logfile as well as 3DS file with XSI file which odf uses.
Rocket tank BMP:
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Edit: These data are no longer needed, so I removed them. Thank you for help!i
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Edit: These data are no longer needed, so I removed them. Thank you for help!
Code: Select all
Edit: These data are no longer needed, so I removed them. Thank you for help!
Code: Select all
Edit: These data are no longer needed, so I removed them. Thank you for help!
Code: Select all
Edit: These data are no longer needed, so I removed them. Thank you for help!
Hope this helps.
Thanks Anyway
K-Barter
Edit: These data are no longer needed, so I removed them. Thank you for help!