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XSI Exporter 3DS Max 2012

Posted: Wed Mar 28, 2012 2:39 pm
by Apollo
Ok guys i only exported a avfigh with this atm so let me know if you have problems.
http://battlezoneclub.org/Downloads/2012_xsiexp.zip

Re: XSI Exporter 3DS Max 2012

Posted: Thu Mar 29, 2012 1:16 pm
by Apollo
I exported a walker with animation and saw no problems.

Re: XSI Exporter 3DS Max 2012

Posted: Thu Mar 29, 2012 8:58 pm
by DarkCobra262
How'd you get the models in 3ds max in the first place, i know i sound nooby as hell but meh..

Re: XSI Exporter 3DS Max 2012

Posted: Thu Mar 29, 2012 9:20 pm
by Apollo
I just grab models i had done.
If you want to import models from Bz, just use the vdf importer, from Bz2, convert the xsi to 3ds format in 3D Exploration 1.5.5, then import to max.

Re: XSI Exporter 3DS Max 2012

Posted: Thu Mar 29, 2012 10:26 pm
by DarkCobra262
Apollo wrote:I just grab models i had done.
If you want to import models from Bz, just use the vdf importer, from Bz2, convert the xsi to 3ds format in 3D Exploration 1.5.5, then import to max.
I know about the Bz2 thing, it's just for me, when I use the vdf importer, it doesn't import anything... either that or it's REALLY tiny and unselectable..

Re: XSI Exporter 3DS Max 2012

Posted: Fri Mar 30, 2012 12:29 am
by Apollo
I don't think Blake recompiled his importers for 3DS 2012 yet, could that be it?
If the model was small in the view, there is a button lower right that zooms in all views, the button looks like a window frame.

Re: XSI Exporter 3DS Max 2012

Posted: Fri Mar 30, 2012 2:19 am
by DarkCobra262
Apollo wrote:I don't think Blake recompiled his importers for 3DS 2012 yet, could that be it?
If the model was small in the view, there is a button lower right that zooms in all views, the button looks like a window frame.
I'm using Max 2010.
EDIT - just saw the conversation on the Bz1 Discussion... lawlsorryforwritingaboutitinthisthread :(

Re: XSI Exporter 3DS Max 2012

Posted: Sun Apr 15, 2012 2:13 pm
by Apollo
FYI:
The Pandemic XSI source code has been released, you can grab it here http://darkreign2.googlecode.com/files/R4SOURCE.zip

When you extract the files you'll find it in the path: \apps\maxxsi

Re: XSI Exporter 3DS Max 2012

Posted: Sun Apr 15, 2012 3:04 pm
by Ded10c
Apollo wrote:FYI:
The Pandemic XSI source code has been released, you can grab it here http://darkreign2.googlecode.com/files/R4SOURCE.zip

When you extract the files you'll find it in the path: \apps\maxxsi
Be careful with that, people have been finding malware in it.

Re: XSI Exporter 3DS Max 2012

Posted: Sun Apr 15, 2012 4:00 pm
by Apollo
Where is the malware in it and where is the original Pandemic release?
I didn't take a close look at the xsi code but the file sizes looked right, i could verify them if needed.
The version i compiled came from the Pandemic aussie studio so i know it's good.

Re: XSI Exporter 3DS Max 2012

Posted: Sun Apr 15, 2012 5:03 pm
by Ded10c