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A Map I Made
Posted: Mon Apr 16, 2012 4:59 pm
by Clavin12
Here is a map I made using this tool:
viewtopic.php?f=16&t=1210 :
http://www.mediafire.com/?xrhon9hgpb473qk
Feel free to critique it. I'm not sure if the DLL is set up right, so it'd be nice if someone could help me out in that regard.
Re: A Map I Made
Posted: Mon Apr 16, 2012 5:42 pm
by Red Devil
good work on the pathing, ambience, and overall appearance and layout.
if it's an MPI map (which it looks like) you'll need to set the DLL to MPInstant under the Path button.
Re: A Map I Made
Posted: Tue Apr 17, 2012 3:15 pm
by Clavin12
I seem to be having some trouble with the pathing. My scavengers have trouble getting to the pools. Also, while in multiplayer strat I appear at my base, in instant I appear where I was when I saved in the editor.
Re: A Map I Made
Posted: Tue Apr 17, 2012 5:29 pm
by Red Devil
do you use two separate maps, each pointing to a different dll?
Re: A Map I Made
Posted: Tue Apr 17, 2012 5:34 pm
by Clavin12
Yes, and their names differ as well, to avoid duplicate files.
Re: A Map I Made
Posted: Tue Apr 17, 2012 5:44 pm
by Nielk1
i find prefixing the game type to the map name as a filename useful.
Re: A Map I Made
Posted: Tue Apr 17, 2012 6:02 pm
by Red Devil
i didn't see a pspwn_1 spawn point.
place a pspwn_1 (on team 0) near your starting "Recycler" path point (not "RecyclerEnemy") in both the MPI map and IA map and at each base in a strat map.
Re: A Map I Made
Posted: Wed Apr 18, 2012 2:05 am
by Clavin12
I found the problem. There were two pspwn_1 objects. Fine for strat, but not for IA.