The Xerrakis' current method of detonation is thus:
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Place flaremine > mine fires bullet > mine expires
bullet explosion deals damage over 25m radius and half-destroys Xerrakis
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Place flaremine > mine fires bullet > mine explosion deals damage over 25m radius
bullet deals kinetic damage and destroys Xerrakis
The mine has a lifespan of 0.01 and triggerdelay of 0.0, so it should be firing the bullet before it explodes, but it seems the mines explosion is somehow stopping the bullet from being launched at all.
Some scenarios;
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LONG LIFESPAN
Settings: lifespan = 10.0 explosionname = "kamiordxpl"
Result: No bullet damage dealt (presumably no bullet launched), only explosion damage
NO EXPLOSION
Settings: lifespan = 0.1 explosionname not defined
Result: No explosion, but bullet damage is dealt