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Battlezone Forums • Can BZII read a C++ CPP model file?
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Can BZII read a C++ CPP model file?

Posted: Thu Mar 17, 2011 8:52 pm
by Feenix
Thought I'd ask just out curiuosity. 3Dex seems to convert quite a few different model formats and the CPP exporter has settings to export both the model and generate the Display List Application and Workspace and project files for C++. Is any of this relevent to BZII? Thanks.

Re: Can BZII read a C++ CPP model file?

Posted: Thu Mar 17, 2011 9:00 pm
by GSH
Short answer: no.

Long answer: it's still only the .x and .xsi versions that BZ2 supported back in 1999 at release. How many times do we have to mention this? Listen to what we say, accept it. Even if you don't like the answer, deal with it and stop trying to think you can find some magical exception that'll make your life easier.

-- GSH

Re: Can BZII read a C++ CPP model file?

Posted: Thu Mar 17, 2011 11:32 pm
by labmice00
NO. And I agree with GSH perfectly.

Re: Can BZII read a C++ CPP model file?

Posted: Thu Mar 17, 2011 11:57 pm
by General BlackDragon
And now to quote Yahtzee.

Short answer: No

Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

Re: Can BZII read a C++ CPP model file?

Posted: Fri Mar 18, 2011 3:55 am
by VSMIT
General BlackDragon wrote:And now to quote Yahtzee.

Short answer: No

Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
And shut up.

Re: Can BZII read a C++ CPP model file?

Posted: Fri Mar 18, 2011 11:08 pm
by TheJamsh
I vote we just ignore these from now on. Seems like a waste of bytes to type an inevitably ignored reply.

Re: Can BZII read a C++ CPP model file?

Posted: Sat Mar 19, 2011 2:41 am
by Zax
New name, but same person posting.