how to macke ships

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Zero Angel
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Re: how to macke ships

Post by Zero Angel » Sun May 19, 2013 11:34 am

Might I suggest Blender? It's a free modeling tool and while there is a bit of a steep learning curve there are plenty of resources (tutorials) that you can find online.

Blender also has an XSI exporter, so you can save to the 3d format that BZ2 uses:
http://bz2maps.us/phpBB/viewtopic.php?f=50&t=4395
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Re: how to macke ships

Post by DarkCobra262 » Tue May 21, 2013 1:25 am

Refer to:
viewtopic.php?f=16&t=51

It references some good modding resources and modelling programs, which most are free. (There is also free versions of 3ds Max, I believe from the year 2010 to 2014 or so)
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Re: how to macke ships

Post by GSH » Tue May 21, 2013 1:54 am

OvermindDL1 wrote the Blender exporter. Shame that others attempt to erase his contributions.

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Re: how to macke ships

Post by Zero Angel » Tue May 21, 2013 9:25 am

Yes Overmind wrote the first Blender exporter, but his script no longer works with the newest version of blender.

Furthermore, the exporter I linked to is entirely original code and not a fork of OM's exporter (compare them if you want). Updates/forks of OM's exporter (e.g. the K-Barter, and BNG versions) have usually credited him as the original creator, it's not like those individuals are trying to hide the fact that it's based on OM's work.

The reason why I posted the link is because it's tested as working, has more export options, and is actively being maintained by its author.
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Re: how to macke ships

Post by Red Spot » Tue May 21, 2013 3:20 pm

Zero Angel wrote: it's not like those individuals are trying to hide the fact that it's based on OM's work.
2 Examples:
-I copy VSR and release it, no credits given, but I also dont hide I copied it from you.
-I copy VSR, request to rerelease it and give credit as one of the first comments I make when I make it publicly available.

I dont think I need to ask which method you would prefer, I do hope you see why the first method is frowned upon by a lot of people that release stuff online, how trivial it might be.

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Re: how to macke ships

Post by Ded10c » Tue May 21, 2013 4:03 pm

Red Spot wrote:
Zero Angel wrote: it's not like those individuals are trying to hide the fact that it's based on OM's work.
2 Examples:
-I copy VSR and release it, no credits given, but I also dont hide I copied it from you.
-I copy VSR, request to rerelease it and give credit as one of the first comments I make when I make it publicly available.

I dont think I need to ask which method you would prefer, I do hope you see why the first method is frowned upon by a lot of people that release stuff online, how trivial it might be.
Neither case is relevant. These are either a new version of or a new exporter based on Overmind's exporter. From what Nielk tells me Overmind has largely moved on to bigger and better things (currently occupied by a Minecraft project called Forge).
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Re: how to macke ships

Post by OvermindDL1 » Wed May 22, 2013 12:25 am

My released exporter was before B3D had their huge api change, thus no chance of it working on modern versions (plus it was what, an hour of work?) I did make a new one for the new api long ago too but never released it as I was wanting to add animation support first (which I did, but was untested). No clue if I gave it to some people or not, but if the code is out there then have at it, the code was whipped up so fast that it is not like it took any real work, plus I release near everything open anyway.

And yes, I have been managing MinecraftForge things for a while now, barely any coding on it, mostly consultation, website, and buildserver things. For coding I have everything from MC mods I do to an apt like repository management for mods to a few other unrelated projects to my biggest time sync, as always, work.

Anything that I have ever released for BZ(2) feel free to use or distribute or build on or edit, though it is all ancient now so unsure how useful it all is.

I am often on gtalk/irc(esper)/msn/others quite often if anyone ever wants to chat though.

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Re: how to macke ships

Post by bigbadbogie » Wed May 22, 2013 1:39 am

Wow, a blast from the past! Feels like BZU again.
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Re: how to macke ships

Post by Nielk1 » Wed May 22, 2013 2:47 am

Only chats I have up ATM are Steam and Skype else I'd talk to ya more OM. :/

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Re: how to macke ships

Post by Ded10c » Wed May 22, 2013 4:11 pm

Welcome back, shame you haven't brought the little green insights with you this time :P
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Re: how to macke ships

Post by Red Devil » Wed May 22, 2013 4:35 pm

i tried chanting your nick 3 times in irc a week or so ago, OM, but you never appeared... :?
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Re: how to macke ships

Post by Red Spot » Wed May 22, 2013 5:59 pm

OvermindDL1 wrote:I am often on gtalk/irc(esper)/msn/others quite often if anyone ever wants to chat though.
I dont think you're on that often ... 8-)

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Re: how to macke ships

Post by OvermindDL1 » Wed May 22, 2013 9:30 pm

Red Spot wrote:
OvermindDL1 wrote:I am often on gtalk/irc(esper)/msn/others quite often if anyone ever wants to chat though.
I dont think you're on that often ... 8-)
The program may be dead, but the protocol still works, evidenced by that I still use it. ;)

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Re: how to macke ships

Post by Zero Angel » Wed May 22, 2013 9:45 pm

I've had more luck getting in contact with OM through MSN/Windows Live than IRC. Nice to see you stop in and say hi, OM.
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Re: how to macke ships

Post by Red Spot » Thu May 23, 2013 4:52 pm

OvermindDL1 wrote:
Red Spot wrote:
OvermindDL1 wrote:I am often on gtalk/irc(esper)/msn/others quite often if anyone ever wants to chat though.
I dont think you're on that often ... 8-)
The program may be dead, but the protocol still works, evidenced by that I still use it. ;)
Ah, nice to know!

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