DXTGen crashing with 4096x4096 textures.

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bigbadbogie
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DXTGen crashing with 4096x4096 textures.

Post by bigbadbogie »

When I try to DXT a .tga texture that is 4096x4096 sized, DXTGen just freezes and fails to do it.
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jaydenbz2
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Re: DXTGen crashing with 4096x4096 textures.

Post by jaydenbz2 »

Hmm, you will never need a texture that large ingame anyway!! :P

Perhaps the compressor just doesn't compress such big resolution images.
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bigbadbogie
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Re: DXTGen crashing with 4096x4096 textures.

Post by bigbadbogie »

2048x4096 works.

I only need a texture that large for the skydome. Even 2048x4096 or just 2048x2048 is kinda blurry.
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Zero Angel
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Re: DXTGen crashing with 4096x4096 textures.

Post by Zero Angel »

bigbadbogie wrote:2048x4096 works.

I only need a texture that large for the skydome. Even 2048x4096 or just 2048x2048 is kinda blurry.
Could you have the skydome use 2 textures kind of 'stitched' together?
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bigbadbogie
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Re: DXTGen crashing with 4096x4096 textures.

Post by bigbadbogie »

Nope. Skydomes can only use a single texture.
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