Demo MSHs (XSI download if you are interested)
Moderators: GSH, VSMIT, Red Devil, Commando
Demo MSHs (XSI download if you are interested)
Anyone interested in seeing what they all look like?
EDIT:
Here they are, only 1 thing is interesting.
http://www.nielk1.com/Battlezone/DemoXS ... Texture.7z
EDIT:
Here they are, only 1 thing is interesting.
http://www.nielk1.com/Battlezone/DemoXS ... Texture.7z
Last edited by Nielk1 on Sat Sep 21, 2013 5:57 am, edited 2 times in total.
Re: Demo MSHs
All of them?AHadley wrote:Which ones?
Re: Demo MSHs
I think Nielk1 is talking about the .msh files from BZ2's singleplayer demo that launched a bit before release.
-- GSH
-- GSH
Re: Demo MSHs
The gun spire was the only one that was significantly different, so it'd be nice to see that one. The rest only had minor changes, as I recall.
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Re: Demo MSHs
When I get home from work I am going to get back to making my MSH2XSI program handle them. So far I've noted that while the blocks are the same the mesh data is ordered entirely differently, with colors coming after verts and verts, normals, and uvs all in separate arrays instead of in the structure array of the 'modern' files.
And now that I've said that, only Ken, GSH, and OM could know what I am talking about >_>
That demo has a lot of weird things, like Atmosphere files instead of Sky files.
And now that I've said that, only Ken, GSH, and OM could know what I am talking about >_>
That demo has a lot of weird things, like Atmosphere files instead of Sky files.
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Re: Demo MSHs
Ooooooooooooooo
I like atmospheres....
I like atmospheres....
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Re: Demo MSHs
I understood it for the most part, and I can't model for love nor money
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Re: Demo MSHs
Here they are, only 1 thing is interesting.
http://www.nielk1.com/Battlezone/DemoXS ... Texture.7z
http://www.nielk1.com/Battlezone/DemoXS ... Texture.7z
Re: Demo MSHs (XSI download if you are interested)
Posted an image of the demo gunspire. Note the arms might be a bit wide, but even when I adjust them to be straight up and down before opening it feels a bit wider than the normal one (though I don't know if it actually is).
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Re: Demo MSHs (XSI download if you are interested)
Looks like something went wrong in the entrance.
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Re: Demo MSHs (XSI download if you are interested)
I've just checked and this is a perfect conversion. The arms really are that wide and there are two entrances with the lung in between (and no terminal on the inside). The lung also uses different textures, those should be in the pack somewhere as well.MrTwosheds wrote:Looks like something went wrong in the entrance.
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Re: Demo MSHs (XSI download if you are interested)
It looks like the normals are out, like somethings facing in a direction that it isn't.
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Re: Demo MSHs (XSI download if you are interested)
nope, the image is correct.
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Re: Demo MSHs (XSI download if you are interested)
We've just confirmed that the image above is the start position, before the deploy animation. The bones converted correctly, but the arms start out already and thus deploy even further.
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