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MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 2:53 pm
by XxHAMADEHxX
Well I imported an .pmd to blender and deleted the bones.
Then I tried to make battlezone use it but it didnt work.


I dont know about this stuff could somone tell me why please XD

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 4:08 pm
by DarkCobra262
I don't think that even would work...

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 4:17 pm
by XxHAMADEHxX
Is their anything I can do to modify the model so it works.

The Kawaiification of Battlezone is at stake =O

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 4:23 pm
by GSH
Are you using OM's Blender -> XSI exporter? BZ2 uses XSI version 1.1 (and only XSI 1.1), while most modeling packages speak the more common XSI 1.3.

-- GSH

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 4:39 pm
by XxHAMADEHxX
Im using vearies XD

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 6:05 pm
by MrTwosheds
Didn't know he had made one. Where did you get it?

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 6:11 pm
by GSH
Any work claimed to be done by a griefer who is banned from these boards for the images he posted gets no support here. Sorry.

-- GSH

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 6:36 pm
by XxHAMADEHxX
@GSH we use the tools of our enemy to create mpi maps(If you have a better way of making things for bz Ill glady check it out(not 3d max dont have the $$$)) btw I have no idea what vearie posted but Im pretty sure it was something very unpleasant

@Mrtwosheds
Go to the bz2maps and look in the modding section(should be on the top), but dont click on the documentation in blender(you will be sorry)

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 6:48 pm
by MrTwosheds
He has the sort underdeveloped sense of humor, that involves him laughing at people who trusted him and them wishing they had not just clicked the trusted source button in windows.
Cant see anything...

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 6:53 pm
by XxHAMADEHxX
God help us

Btw do you know a better way to model without 3dmax. The only reason I chose the blender exporter because it seemed like the most stable way.

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 7:28 pm
by MrTwosheds
I do not know a better way than 3ds max. Others may know more about blender.

Re: MMD .pmd to Bz2 .xsi

Posted: Wed Sep 25, 2013 7:34 pm
by XxHAMADEHxX
Alright and Thanks

Re: MMD .pmd to Bz2 .xsi

Posted: Thu Sep 26, 2013 3:42 pm
by Red Spot
MrTwosheds wrote:He has the sort underdeveloped sense of humor, that involves him laughing at people who trusted him and them wishing they had not just clicked the trusted source button in windows.
^That.
Veary is very clever, but has no objection in using his intelligence to be hurtfull in rather pathetic methods. Be warned.

Re: MMD .pmd to Bz2 .xsi

Posted: Thu Sep 26, 2013 7:06 pm
by MrTwosheds
There are many different ways to be clever.

Re: MMD .pmd to Bz2 .xsi

Posted: Fri Sep 27, 2013 2:03 pm
by Red Spot
Clever wasnt a good choice of words .. :idea: