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AIP matering
Posted: Fri Dec 06, 2013 2:23 pm
by Protrector
Teach me. No youtube tutorials 'cuz they suck.
Re: AIP matering
Posted: Fri Dec 06, 2013 6:04 pm
by General BlackDragon
Notepad

Re: AIP matering
Posted: Fri Dec 06, 2013 6:52 pm
by Zero Angel
zzz
Re: AIP matering
Posted: Fri Dec 06, 2013 6:53 pm
by GSH
95+% of BZ2 modding starts with this:
1) Download
BZ2 Pak Explorer. This is the can opener you'll need in the next step
2) Use Pak Explorer to unpack data.pak, and patch13.pak to an area on your HD. Note:
NEVER use pak explorer to recreate those files, as you're asking for bad assets in MP if you do that.
3) Look for the file(s). If a file exists in both data.pak and patch13.pak, then the patch13.pak file 'wins' and is used. Note: it is usually very helpful to turn off the idiotic Windows default of
hiding file extensions.
4) Make changes, save to addon or a parallel folder enabled by the .cfg file, e.g. bzone.cfg. You may find it helpful to make your own .cfg that enables your stuff, and launch BZ2 with "/config myconfig.cfg" on the shortcut. If you don't understand shortcut parameters, learn them well now.
-- GSH
Re: AIP matering
Posted: Fri Dec 06, 2013 9:16 pm
by DarkCobra262
GSH wrote:95+% of BZ2 modding starts with this:
1) Download
BZ2 Pak Explorer. This is the can opener you'll need in the next step
2) Use Pak Explorer to unpack data.pak, and patch13.pak to an area on your HD. Note:
NEVER use pak explorer to recreate those files, as you're asking for bad assets in MP if you do that.
3) Look for the file(s). If a file exists in both data.pak and patch13.pak, then the patch13.pak file 'wins' and is used. Note: it is usually very helpful to turn off the idiotic Windows default of
hiding file extensions.
4) Make changes, save to addon or a parallel folder enabled by the .cfg file, e.g. bzone.cfg. You may find it helpful to make your own .cfg that enables your stuff, and launch BZ2 with "/config myconfig.cfg" on the shortcut. If you don't understand shortcut parameters, learn them well now.
-- GSH
This.
http://www.bzcommand.com/forum/index.ph ... =61.0;wap2
http://www.starfleetplatoon.com/walkthr ... erview.htm
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Re: AIP matering
Posted: Fri Dec 06, 2013 9:28 pm
by Red Devil
what is "matering"?
Re: AIP matering
Posted: Sat Dec 07, 2013 9:24 am
by Protrector
awesome! Matering is well... Mastering
i hope i will be able to create and use custom aip soon.
Thanks!
Re: AIP matering
Posted: Sat Dec 07, 2013 12:14 pm
by AI_Unit
You know, I recently developed a nice detailed tutorial on YouTube on how to get started with the AIP editor. But, now I'm not going to bother posting it.