You dont even have to do that for SP, since the H-Sabre comes in a couple of flavours, one with dual SP.Zero Angel wrote:Could one just not make a version that came with SP-Stab
Greenheart Variant AIP's
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Re: Greenheart Variant Unit AIP's
- Red Devil
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Re: Greenheart Variant AIP's
well, i have a number of units made into CPU-only units, with the heavy sabre II firing both its sp-stabs, and removed the teamlimitclass entries from them (too complicated) ; will work on getting the other units to fire their dual hp's tonight.
a number of the tanks just fire their miniguns at my tank instead of their cannons, so i think i may switch things around.
may give the heavy walker and enforcer slugs once in awhile to spice things up a bit.
a number of the tanks just fire their miniguns at my tank instead of their cannons, so i think i may switch things around.
may give the heavy walker and enforcer slugs once in awhile to spice things up a bit.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
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Abraham Lincoln
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Re: Greenheart Variant AIP's
That, in my book, goes just a bit too far. Not just cause it makes the AI hard, but mostly cause the AI wont be able to use it properly .. but a sniping human does ...Red Devil wrote:may give the heavy walker and enforcer slugs once in awhile to spice things up a bit.
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Re: Greenheart Variant AIP's
it's supposed to be hard i'll see how it goes; easy enough to make the enemy AI ships non-snipeable, but noticing that some ships are trying to shoot through 50 meters of terrain, so it looks like i'll need to fiddle around with the can hit settings, etc.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
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Abraham Lincoln
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Re: Greenheart Variant AIP's
But if you make snipeable ships unsnipable you're changing the characteristics of the game. Sniping is a part of the game and you would remove that part with such edits.
- Red Devil
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Re: Greenheart Variant AIP's
we'll see how it goes. like everything else i post, anything i put out here for testing won't be the final version.
going back to your previous point, why won't the AI be able to use it properly?
going back to your previous point, why won't the AI be able to use it properly?
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
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Abraham Lincoln
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- MrTwosheds
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Re: Greenheart Variant AIP's
Slug is a very powerful weapon, nerfed for players by the constant need for slug powerups, The AI would need ammo regeneration as they cannot really do powerups in any rational way. Slug guns for the AI would have to be in unsnipable ships just to stop the players getting hold of one.But if you make snipeable ships unsnipable you're changing the characteristics of the game. Sniping is a part of the game and you would remove that part with such edits.
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Re: Greenheart Variant AIP's
tried the heavy walker with sluggo against 10 of my assault tanks and it rapidly evaporated; took a few with it, though. due to slug being a grenade, it usually wound up hitting the small hills in front of the assault tanks, so am tweaking that; might increase the shot delay or make it a charge weapon.
gave it a modified laser and it took out almost 10 sabres before it gave up its ghost, so i nerfed it by one third.
fun times, fun times....
gave it a modified laser and it took out almost 10 sabres before it gave up its ghost, so i nerfed it by one third.
fun times, fun times....
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
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Abraham Lincoln
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- General BlackDragon
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Re: Greenheart Variant AIP's
IMO, making the AI harder shouldn't be giving them uber weapons, it should be making them more human like.
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- Red Devil
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Re: Greenheart Variant AIP's
this is stock, so i'm just trying to get them to use their weapons well. i made ships more human-like in G66, but actually had to tone them down.
stock GH ships start out with weak weapons and are normally customized - by humans, for humans - via the factory or armory with better weapons, so i'm using upgraded ships as time progresses.
think i fixed the slug hitting the dunes in front of ships behind the dunes by making the walkers slightly more aggressive, but am trying switching from grenade to bullet just to see how that goes, too.
stock GH ships start out with weak weapons and are normally customized - by humans, for humans - via the factory or armory with better weapons, so i'm using upgraded ships as time progresses.
think i fixed the slug hitting the dunes in front of ships behind the dunes by making the walkers slightly more aggressive, but am trying switching from grenade to bullet just to see how that goes, too.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
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- Red Devil
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Re: Greenheart Variant AIP's
oh yeah...
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
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Lifetime member of JBS and NRA
Abraham Lincoln
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- DarkCobra262
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Re: Greenheart Variant AIP's
Wouldn't that just make the projectile fly straight instead of arc?Red Devil wrote:oh yeah...
Modding/Modelling like a noob...
- Red Devil
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Re: Greenheart Variant AIP's
yup
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
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- Red Devil
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Re: Greenheart Variant AIP's
looking better; should be able to post a minimal test sometime soon.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
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Lifetime member of JBS and NRA
- Red Devil
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Re: Greenheart Variant AIP's
i just tried an isdf vs. isdf mpi using a rough draft of them and wasn't able to keep more than 1..2 pools; they never got to their walkers before i gave up after 65 minutes.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA