XMOD Random Crashing
Posted: Fri Mar 06, 2015 4:18 am
I recently started trying to get XMOD to work in 1.3.6.5
I have gotten it so mostly everything works now, except that when I am in a game it just decides to crash sometimes. I can usually decipher what causes crashes, but I can't figure this one out. Here is the error message I received
When its done I'll put the download link in my signature for those interested
I have gotten it so mostly everything works now, except that when I am in a game it just decides to crash sometimes. I can usually decipher what causes crashes, but I can't figure this one out. Here is the error message I received
Code: Select all
---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.6.5 Public Beta Jun 4 2014 21:24:28
Windows version: Windows Version: 6.1.7600 '' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
ERR | bitmap:1355 |23:10:13|494739 |Can't load texture wire_xbpower.tga.
DIAG| ParameterDB:209 |23:10:13|494739 |Last few opened ODFs:
DIAG| ParameterDB:214 |23:10:13|494739 | 1 : dunesi.TRN
DIAG| ParameterDB:214 |23:10:13|494739 | 2 : shieldeffect.odf
DIAG| ParameterDB:214 |23:10:13|494739 | 3 : bridges2i.TRN
DIAG| ParameterDB:214 |23:10:13|494739 | 4 : shieldeffect.odf
DIAG| runcodes:172 |23:10:16|497441 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |23:10:20|501439 |[View] Entering run code [FORWARD]
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 000005C0h
Message : Exception
Error occurred at 3/5/2015 23:10:52.
C:\Users\Brandon\Desktop\Battlezone Testing\bzone.exe, run by Brandon.
C:\Users\Brandon\Desktop\Battlezone Testing\bzone.exe, run by Brandon.
CPU: 8 processor(s), Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Intel64 Family 6 Model 26 Stepping 4
Process Memory : 1169 MB free out of 2048 MB total
Physical memory: 9605 MB free out of 12280 MB total
Page(swap) file: 21527 MB free out of 24557 MB total
This exe is using 516 MB (147 MB dlmalloc), peak use 519 MB
Fault address: 00C434F6 01:001224F6 C:\Users\Brandon\Desktop\Battlezone Testing\bzone.exe
Registers:
EAX:2A4515C0
EBX:2A451610
ECX:00000000
EDX:00000008
ESI:2A4511B0
EDI:2A4515C0
CS:EIP:0023:00C434F6
SS:ESP:002B:005EE1A4 EBP:005EE1D8
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202
Call stack:
Address Offset1 Offset2 Module SourceFile
00C434F6 +001234F6 00000012 bzone (bzone): : Weapon::GetLeadPositionArcing
00C3ED6E +0011ED6E 00000012 bzone (bzone): : Mortar::GetLeadPosition
00B96BF0 +00076BF0 000000AE bzone (bzone): : Craft::UpdateWeaponAim
00B96E8D +00076E8D 000001A0 bzone (bzone): : Craft::Simulate
00BB3ED5 +00093ED5 00002195 bzone (bzone): : HoverCraft::Simulate
00C34D57 +00114D57 00000247 bzone (bzone): : ENTITY::SimulateAllLocal
00B7B897 +0005B897 00000198 bzone (bzone): : MissionHandler::MoveOneTurn
00B7C0C8 +0005C0C8 00000232 bzone (bzone): : MissionHandler::State::RunState::Process
00B7980D +0005980D 0000001E bzone (bzone): : MissionHandler::Process
77B3EAE2 +0002EAE2 00000066 ntdll (ntdll): : bsearch
77B3EA21 +0002EA21 00000368 ntdll (ntdll): : RtlUpcaseUnicodeChar
77B3E7F1 +0002E7F1 00000138 ntdll (ntdll): : RtlUpcaseUnicodeChar
77B3E876 +0002E876 000001BD ntdll (ntdll): : RtlUpcaseUnicodeChar
77B3EDFB +0002EDFB 000000E9 ntdll (ntdll): : RtlHashUnicodeString
6A09C3AD +0006C3AD 0000EC7D dbghelp (dbghelp): : MiniDumpReadDumpStream
77B8178C +0007178C 00000802 ntdll (ntdll): : MD5Update