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Modlog

Posted: Sat Oct 22, 2011 10:54 am
by Ded10c
Does anybody happen to have a copy of Commando's Modlog? The downloads I have found are all dead.

Re: Modlog

Posted: Sat Oct 22, 2011 2:22 pm
by Red Devil
i just stuck the latest one i have (from 2009) in the documents folder.

Re: Modlog

Posted: Sat Oct 22, 2011 2:33 pm
by Ded10c
Thanks RD, much appreciated.

EDIT: Anybody got a newer one?

Re: Modlog

Posted: Sat Oct 22, 2011 9:14 pm
by MrTwosheds
pB4A is the newest one I have.
Otherwise you'll need to grep the changelogs...

Re: Modlog

Posted: Sat Oct 22, 2011 9:46 pm
by Ded10c
Tried that, they didn't help so much. I'm after info on cloakmorph.

Re: Modlog

Posted: Sat Oct 22, 2011 11:10 pm
by General BlackDragon
What kind of info?

It's pretty simple....

[MorphTankClass]
HiddenWhenMorphed = true // if true, Vir+Red turned on when morphed
CanScoutObjectifyWhenHidden = false // if ture, scouts can paint the ship when cloaked

[DeployableClass]
ScanTeamLimitDeployed = 2

canAttackWhenDeployed = false // if false, weapons inoperative when deployed
canAttackWhenUndeployed = true // if false, weapons inoperative when undeployed

Re: Modlog

Posted: Sat Oct 22, 2011 11:44 pm
by Ded10c
I'll have another poke.