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Release Candidate 16 (2011-12-04)

Posted: Mon Dec 05, 2011 1:36 am
by Ultraken
One day to go--in theory. We'll see how true that is in practice... :)


Downloads:

Testing Executable and Symbols
Game Assets (updated 2011-10-13)


What's New (2011-12-04)

* Fixed up some remaining problems with units not recycling

* Pilots and soldiers on the player's team show up on radar
- Custom pilots can use a RED Field to avoid showing up on radar

* Fixed radar lines disappearing when a terrain point went too high or low
- The point still disappears but the line draw can continue past it

* Radar draws grey icons for non-commandable team units in non-menu mode
- This matches various menu modes and makes it more obvious when a unit is empty

Re: Release Candidate 16 (2011-12-04)

Posted: Mon Dec 05, 2011 4:02 pm
by Ded10c
16:01 5/12/2011. You're late. :-P

Re: Release Candidate 16 (2011-12-04)

Posted: Tue Dec 06, 2011 6:05 am
by Ultraken
The build itself was uploaded to videoventure.org on December 5th. I just didn't post a forum topic in time. :D

Also, it's still the 5th in the Mountain and Pacific time zones. ;)

Re: Release Candidate 16 (2011-12-04)

Posted: Tue Dec 06, 2011 9:44 pm
by Ded10c
Don't believe you :P