Downloads:
Testing Executable and Symbols - this is the preferred build for now
Release Executable and Symbols
What's New:
* Buildings block pathing more like 1.4
- This fixes AI pathing problems around some buildings like the NSDF Hangar
* Fixed a semi-rare case where unpacking a network matrix went wrong
- This would result in a completely-b0rked matrix and subsequent hilarity
- This might fix some of the "blank screen" problems
* Fixed uninitialized member values in Mapgrid_Goal
- This was occasionally tripping a floating-point exception
* Restored original gamekey processing with only minor changes
- This ought to fix problems with non-US keyboard layouts
* Fixed collision damage not giving credit for kills
* Fixed an occasional crash in the shell lobby
- Several places were using UnlockItem wrong
- This was a "how did this ever work?" situation

* Improved performance of vehicle shadows
- It now preloads its texture instead of looking it up each time
* Fixed lava and terrain-impact deaths awarding kills to all players