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Testing Executable and Symbols
Game Assets (updated 2011-09-25)
What's New
* Improved simulation rate while in the net escape screen
- It now uses a 10ms delay plus however long the simulation takes
- This also applies while the message pop-up is active
- This should prevent simulation problems when there is a lot going on
* Fixed blank screen behind the error dialog when creating or joining a game fails
* Player flags draw behind other HUD elements
* Player flags use the correct team colors
* Eliminated randomly-appearing units--"This time for sure!"
- Object state updates include a size so receivers won't get misaligned when skipping objects
* Eliminated the delay after destroying a Person or PowerUp
- Object deletion messages now indicate whether an object should explode or not