BZ2 Gameplay Evolution

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Red Devil
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BZ2 Gameplay Evolution

Post by Red Devil »

Lizard posted this link on TimeDisruptor:

http://timedisruptor.com/forum/viewtopi ... 7033#67033

http://www.kickstarter.com/projects/sta ... -one-space

Unsure if it has resource collection, but it does have base-building and 1st/3rd/sat view and - flying maulers!

okay, maybe not maulers, but flying walkers. 8-)
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General BlackDragon
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Re: BZ2 Gameplay Evolution

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Nielk1
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Re: BZ2 Gameplay Evolution

Post by Nielk1 »

Am I the only one dubious? They have a lot done to be on kickstarter, but also, judging by the way that all is shown is art, also have a long way to go, for which their target sum is too low.
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Re: BZ2 Gameplay Evolution

Post by MrTwosheds »

Alderman edition...$10,000 :o Looks like its got pwn built in!
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Re: BZ2 Gameplay Evolution

Post by TwinShadow »

This kinda reminds me of Unreal Tournament for some reason. Sure its got some more features into it, but I don't typically have high hopes for kickstarter projects and its just being abused way too much lately. I'll wait and see if it ever does come to fruition, and then give it a shot, if it ever lives up to their expectations anyway.
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Red Spot
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Re: BZ2 Gameplay Evolution

Post by Red Spot »

Looks really nice .. then I realised that everything goes by fast and you have a huge amount of options .... I dont like 'clickfrenzy' games.
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Re: BZ2 Gameplay Evolution

Post by Eddy »

Remember Dungeon Keeper? It looks like a cross between DK and UT (gameplay of DK, graphics of UT)
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Re: BZ2 Gameplay Evolution

Post by DarkCobra262 »

General BlackDragon wrote:Image
This.
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