All gamespy services dead 2014/05/31 (?)

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All gamespy services dead 2014/05/31 (?)

Postby GSH » Thu Apr 03, 2014 10:36 pm

According to this, Gamespy is closing down hosting for every title on 2014/05/31. The announcement from the master site says this:

"Effective May 31, 2014, GameSpy will cease providing all hosted services for all games still using GameSpy. If you have any questions about how this impacts your favorite title please contact the game’s publisher for more information. Thanks for a great ride!"


If I'm interpreting this correctly, then it seems like qr1 (BZ2 1.0 .. 1.3pb5.1) and qr2 (1.3.6.0-1.3.6.2) will permanently go dark on 2014/05/31.

Gamespy was a solid setup until its current owners seem to bought it only to do their best to kill it. Sadly.

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Re: All gamespy services dead 2014/05/31 (?)

Postby Red Devil » Fri Apr 04, 2014 1:16 am

it seems that everything that is good has a target on its back nowadays.
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Re: All gamespy services dead 2014/05/31 (?)

Postby General BlackDragon » Fri Apr 04, 2014 1:28 am

Yup.

Shame all games now days are FPS cookie cutouts and MMOs
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Re: All gamespy services dead 2014/05/31 (?)

Postby blue banana » Sat Apr 05, 2014 2:12 pm

Pisses me off. There are plenty of uber-active games still hosted by GameSpy. I'm personally a big fan of Halo PC, and the community predicted it since the beginning.

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Re: All gamespy services dead 2014/05/31 (?)

Postby Ded10c » Sat Apr 05, 2014 3:53 pm

I know it's vindictive, but I can't help but want the deaths of hundreds of games more than Glu will ever make (and better than Glu will ever make) to haunt it until the day it folds. Or kill it, that'd be fun.
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Re: All gamespy services dead 2014/05/31 (?)

Postby MrTwosheds » Sun Apr 06, 2014 4:34 am

What? you mean you don't want to give up using your high performance gaming PC and take up paying to squint at a 3 inch screen while having your wallet emptied via a satellite? You have been told its the future! Conform or we will break all your toys! :twisted:
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Re: All gamespy services dead 2014/05/31 (?)

Postby DuoRanger » Mon Apr 07, 2014 12:30 am

i played a lot of Q3A Q2 back when Gamespy Arcade worked =(


unfortunately this means that all Dawn of war, BZ2 or Crysis/Mechwarrior living legends based MP is dead

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Re: All gamespy services dead 2014/05/31 (?)

Postby General BlackDragon » Mon Apr 07, 2014 12:32 am

BZ2 will work just fine, for many years to come.
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Re: All gamespy services dead 2014/05/31 (?)

Postby MrTwosheds » Mon Apr 07, 2014 1:27 am

Although it may be worth contemplating what if's? Like what if Raknet decide that a big check from the likes of GLU is a nice retirement option?
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Re: All gamespy services dead 2014/05/31 (?)

Postby Nielk1 » Tue Apr 08, 2014 7:53 pm

MrTwosheds wrote:Although it may be worth contemplating what if's? Like what if Raknet decide that a big check from the likes of GLU is a nice retirement option?


The only hard to replace part of Raknet is the natneg.

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Re: All gamespy services dead 2014/05/31 (?)

Postby GSH » Tue Apr 08, 2014 8:15 pm

Here's why I think this might be easier:

1) RakNet's matchmaking servers is a simple REST Service. Any competent web programmer could recreate a similar server fairly quickly; a few edge cases that the RakNet servers do (geolookup) are explicitly ignored by BZ2 anyhow. BZ2 allows for the server to be changed with a *Prefs.ini file change.

2) RakNet's NatNegotiation server is claimed to be the same code that's part of the RakNet SDK. That code ought to be compilable for Windows, MacOS, Unix variants, etc. Once again, BZ2 allows for the server to be changed with a *Prefs.ini file change.

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Re: All gamespy services dead 2014/05/31 (?)

Postby MrTwosheds » Tue Apr 08, 2014 8:29 pm

:D
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Re: All gamespy services dead 2014/05/31 (?)

Postby SUB-0 » Tue Apr 08, 2014 11:03 pm

Wow this takes me back to when gamespy drop us the first time and how hard many people worked to get the matchmaking server work again...
thank god raknet worked ...and I both thank and appreciate all the hard work and brain storming you all have done...we are fortunate ...I wonder how many other comunties or games ''that is'' that survived GLU's siege ? not everyone knows how to fix the matchmaking problem.

in a sence we are either at that point were we disappear or press on ...historical moment if you seen the evolution of gamming. especially the older generation gammers can appreciate what i'm saying.

again thanks for your hard work ...its empowering to be able to still play this game while GLU monopolises the gamming industry.

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Re: All gamespy services dead 2014/05/31 (?)

Postby Nielk1 » Wed Apr 09, 2014 3:20 am

if someone can get me good enough docs on gamespy code I can try to make a server you run on local host that converts gamespy protocol into something else. Then all you need is host entries to loop the gamespy calls to localhost. Make the interface designed for a RESTful service by default and boom, you're done and anyone could make a server.

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Re: All gamespy services dead 2014/05/31 (?)

Postby Red Devil » Thu Apr 10, 2014 5:43 pm

If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

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