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C++ Error (again)
Posted: Tue Sep 13, 2011 10:52 pm
by Baconboy
After playing Bz2 6.2 with NO errors, I get one today.
The same one.
But NOW I can show you what it looks like.
Also, I have installed all my vcredist recently when I got 6.2 and I got no problem. What do I do?!
*Also, replace the program with C:\Program Files\Battlezone II\bzone.exe

Re: C++ Error (again)
Posted: Tue Sep 13, 2011 10:56 pm
by GSH
Please look for and post the battlezone.log file.
1) If you're running Vista or Win7, open up My Documents -> My Games -> Battlezone II, and look for a file called 'Battlezone.log' (shown as 'battlezone' if you have the idiotic Windows default of hiding file extensions)
2) If you're running XP or earlier, look in the same directory you installed BZ2 into, e.g. C:\Program Files\Battlezone II\. Look for a file called 'Battlezone.log' (shown as 'battlezone' if you have the idiotic Windows default of hiding file extensions)
Email the file to me or post it here.
-- GSH
Re: C++ Error (again)
Posted: Tue Sep 13, 2011 11:01 pm
by Baconboy
I have a folder named "logs" and I have a file named BATTLEZONE. The BATTLEZONE might be the log so I'm posting it here.
DIAG| maininit:535 |17:35:21|156 |Version Information Section
DIAG| maininit:536 |17:35:21|203 | BZ2 build 1.3.6.2 Public Beta
DIAG| maininit:547 |17:35:21|219 |Session started Tue Sep 13 17:35:21 2011
DIAG| maininit:553 |17:35:21|219 |CPU: 1 processors, type 586
DIAG| maininit:554 |17:35:21|219 |CPU: Intel(R) Pentium(R) 4 CPU 1.80GHz
DIAG| maininit:555 |17:35:21|219 |CPU: x86 Family 15 Model 2 Stepping 4
DIAG| maininit:558 |17:35:21|219 |Executed by DELL2300\Family on Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
DIAG| DXUT:2097 |17:35:27|5672 | DXUT pause on change device
DIAG| DXUT:1352 |17:35:29|7469 | DXUT pause on minimize
DIAG| DXUT:1525 |17:35:29|7500 | DXUT pause on minimize
DIAG| vid:540 |17:35:46|25297 |In Vid::OnCreateDevice, pd3dDevice = 0x00067C80
DIAG| vid:557 |17:35:47|25484 |d3d: supports range based fog
DIAG| vid:570 |17:35:47|25484 |d3d: supports border address mode
DIAG| vid:611 |17:35:47|25484 |d3d: No EMBM texture format support
DIAG| vid:527 |17:35:47|25719 |DXT Textures - allowing because your card isn't on the unsupported list. Edit render*.cfg to force it on/off
DIAG| vid:641 |17:35:47|25719 |D3D Adapter Identifier info:
DIAG| vid:642 |17:35:47|25719 | Driver: ialmrnt5.dll
DIAG| vid:643 |17:35:47|25719 | Description: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller
DIAG| vid:644 |17:35:47|25719 | DeviceName: \\.\DISPLAY1
DIAG| vid:645 |17:35:47|25719 | DriverVersion: 0x0006000E000A10F6
DIAG| vid:646 |17:35:47|25719 | VendorId: 0x00008086
DIAG| vid:647 |17:35:47|25719 | DeviceId: 0x00002562
DIAG| vid:648 |17:35:47|25719 | SubSysId: 0x013D1028
DIAG| vid:649 |17:35:47|25719 | Revision: 0x00000001
DIAG| vid:651 |17:35:47|25719 |Dumping D3D9 Device Caps:
DIAG| vid:653 |17:35:47|25719 | DeviceType: 0x00000001
DIAG| vid:654 |17:35:47|25719 | AdapterOrdinal: 0
DIAG| vid:655 |17:35:47|25719 | Caps: 0x00020000
DIAG| vid:656 |17:35:47|25719 | Caps2: 0x20020000
DIAG| vid:657 |17:35:47|25719 | Caps3: 0x00000320
DIAG| vid:658 |17:35:47|25719 | PresentationIntervals: 0x80000001
DIAG| vid:659 |17:35:47|25719 | CursorCaps: 0x00000001
DIAG| vid:660 |17:35:47|25719 | DevCaps: 0x00088E50
DIAG| vid:661 |17:35:47|25719 | PrimitiveMiscCaps: 0x00120EF2
DIAG| vid:662 |17:35:47|25719 | RasterCaps: 0x01376181
DIAG| vid:663 |17:35:47|25719 | ZCmpCaps: 0x000000FF
DIAG| vid:664 |17:35:47|25719 | SrcBlendCaps: 0x00003FFF
DIAG| vid:665 |17:35:47|25719 | DestBlendCaps: 0x000027FF
DIAG| vid:666 |17:35:47|25719 | AlphaCmpCaps: 0x000000FF
DIAG| vid:667 |17:35:47|25719 | ShadeCaps: 0x00084208
DIAG| vid:668 |17:35:47|25719 | TextureCaps: 0x00034947
DIAG| vid:669 |17:35:47|25719 | TextureFilterCaps: 0x07030700
DIAG| vid:670 |17:35:47|25719 | CubeTextureFilterCaps: 0x07030700
DIAG| vid:671 |17:35:47|25719 | VolumeTextureFilterCaps: 0x00000000
DIAG| vid:672 |17:35:47|25719 | TextureAddressCaps: 0x0000001F
DIAG| vid:673 |17:35:47|25719 | VolumeTextureAddressCaps: 0x00000000
DIAG| vid:674 |17:35:47|25719 | LineCaps: 0x0000001F
DIAG| vid:675 |17:35:47|25891 | MaxTextureWidth: 2048
DIAG| vid:676 |17:35:47|25891 | MaxTextureHeight: 2048
DIAG| vid:677 |17:35:47|25891 | MaxVolumeExtent: 0
DIAG| vid:678 |17:35:47|25891 | MaxTextureRepeat: 0
DIAG| vid:679 |17:35:47|25891 | MaxTextureAspectRatio: 2048
DIAG| vid:680 |17:35:47|25891 | MaxAnisotropy: 2
DIAG| vid:681 |17:35:47|25891 | StencilCaps: 0x000000FF
DIAG| vid:682 |17:35:47|25891 | FVFCaps: 0x00180008
DIAG| vid:683 |17:35:47|25891 | TextureOpCaps: 0x019FFFFF
DIAG| vid:684 |17:35:47|25891 | MaxTextureBlendStages: 4
DIAG| vid:685 |17:35:47|25891 | MaxSimultaneousTextures: 4
DIAG| vid:686 |17:35:47|25891 | VertexProcessingCaps: 0x0000017B
DIAG| vid:687 |17:35:47|25891 | MaxActiveLights: -1
DIAG| vid:694 |17:35:47|25891 | !! CLAMPED MAXLIGHTS: 16
DIAG| vid:698 |17:35:47|25891 | MaxUserClipPlanes: 6
DIAG| vid:699 |17:35:47|25891 | MaxVertexBlendMatrices: 4
DIAG| vid:700 |17:35:47|25891 | MaxVertexBlendMatrixIndex: 255
DIAG| vid:701 |17:35:47|25891 | MaxPrimitiveCount: 65535
DIAG| vid:702 |17:35:47|25891 | MaxVertexIndex: 65534
DIAG| vid:703 |17:35:47|25891 | MaxStreams: 16
DIAG| vid:704 |17:35:47|25891 | MaxStreamStride: 255
DIAG| vid:705 |17:35:47|25891 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:706 |17:35:47|25891 | MaxVertexShaderConst: 8192
DIAG| vid:707 |17:35:47|25891 | PixelShaderVersion: 0xFFFF0000
DIAG| vid:708 |17:35:47|25891 | DevCaps2: 0x00000051
DIAG| vid:709 |17:35:47|25891 | Reserved5: 0x00000000
DIAG| vid:710 |17:35:47|25891 | MasterAdapterOrdinal: 0
DIAG| vid:711 |17:35:47|25891 | AdapterOrdinalInGroup: 0
DIAG| vid:712 |17:35:47|25891 | NumberOfAdaptersInGroup: 1
DIAG| vid:713 |17:35:47|25891 | DeclTypes: 0x000003FF
DIAG| vid:714 |17:35:47|25891 | NumSimultaneousRTs: 1
DIAG| vid:715 |17:35:47|25891 | StretchRectFilterCaps: 0x03000300
DIAG| vid:716 |17:35:47|25891 | VertexTextureFilterCaps: 0x1B031B00
DIAG| vid:717 |17:35:47|25891 | MaxVShaderInstructionsExecuted: -1
DIAG| vid:718 |17:35:47|25891 | MaxPShaderInstructionsExecuted: 0
DIAG| vid:719 |17:35:47|25891 | MaxVertexShader30InstructionSlots: 32768
DIAG| vid:720 |17:35:47|25891 | MaxPixelShader30InstructionSlots: 0
DIAG| vid:723 |17:35:47|25953 | MaxPointSize: 256.00
DIAG| vid:724 |17:35:47|25953 | PixelShader1xMaxValue: 0.00
DIAG| vid:725 |17:35:47|25953 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:726 |17:35:47|25953 | MaxVertexW: 0.00
DIAG| vid:727 |17:35:47|25953 | GuardBandLeft: -447.00
DIAG| vid:728 |17:35:47|25953 | GuardBandTop: -640.00
DIAG| vid:729 |17:35:47|25953 | GuardBandRight: 1600.00
DIAG| vid:730 |17:35:47|25953 | GuardBandBottom: 1407.00
DIAG| vid:731 |17:35:47|25953 | ExtentsAdjust: 0.00
DIAG| vid:773 |17:35:47|26063 |In Vid::OnResetDevice, pd3dDevice = 0x00067C80
DIAG| DXUT:2584 |17:35:47|26344 | DXUT unpause on change device done
DIAG| setup:77 |17:35:49|27797 |Drive type : Fixed
DIAG| setup:147 |17:35:49|27797 |Startup directory : C:\Program Files\Battlezone II
DIAG| vid:1233 |17:36:04|43000 |Vid::SetMode - ord(0) fmt(22), w(640), h(480) bbCount 1
DIAG| vid:1253 |17:36:04|43000 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG| vid:1264 |17:36:04|43000 | Refresh(60), Interval(-2147483648), Flags(2)
DIAG| vid:1265 |17:36:04|43000 | hWnds = 000D00C6 000D00C6 000D00C6 000D00C6
DIAG| DXUT:2097 |17:36:04|43000 | DXUT pause on change device
DIAG| vid:815 |17:36:11|49469 |In Vid::OnLostDevice
DIAG| DXUT:1392 |17:36:11|49750 | DXUT unpause on restore
DIAG| DXUT:1491 |17:36:11|49797 | DXUT unpause on restore
DIAG| DXUT:2584 |17:36:11|49797 | DXUT unpause on change device done
DIAG| vid:1273 |17:36:11|49797 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1283 |17:36:11|49828 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |17:36:11|50141 | AttemptAcquire device = 0x00067C80, lost = 1, paused = 0
DIAG| DXUT:5467 |17:36:11|50141 | noticed device lost
DIAG| DXUT:5471 |17:36:11|50141 | Coop level check failed.
DIAG| DXUT:5535 |17:36:11|50141 | Try to reset the device
DIAG| vid:773 |17:36:12|51203 |In Vid::OnResetDevice, pd3dDevice = 0x00067C80
DIAG| vid:1294 |17:36:13|51422 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |17:36:16|54469 |Double click time=340 ms, threshold=4,4
DIAG| input:1129 |17:36:16|54469 |3 button mouse, Left=0 Right=1
DIAG| input:143 |17:36:16|54563 |Keyboard repeat delay=[500] speed=[31]
DIAG|MissionHandler_oldcode:1246 |17:36:21|60281 |Expanded game UI file of 'bzgame_moves_640x480.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |17:36:43|82266 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |17:36:43|82266 | DSCAPS_CERTIFIED
DIAG| dsutil:150 |17:36:43|82266 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |17:36:43|82266 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |17:36:43|82266 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |17:36:43|82266 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |17:36:43|82266 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |17:36:43|82266 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |17:36:43|82266 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |17:36:43|82266 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |17:36:43|82266 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |17:36:43|82266 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |17:36:43|82266 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |17:36:43|82266 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |17:36:43|82266 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |17:36:43|82266 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |17:36:43|82266 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |17:36:43|82266 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |17:36:43|82266 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |17:36:43|82266 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |17:36:43|82266 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |17:36:43|82266 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |17:36:43|82266 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |17:36:43|82266 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |17:36:43|82266 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |17:36:43|82266 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |17:36:43|82266 |Done with audio caps log
DIAG| AudioSys:325 |17:36:43|82313 |Audio: DirectSound8 setup complete
DIAG| mcimovie:289 |17:36:49|88146 |Movie opened C:\Program Files\Battlezone II\\movies\intro.bik
DIAG| icroot:193 |17:36:50|88485 |Root window now 640x480
DIAG| runcodes:159 |17:36:50|88485 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |17:36:50|88488 |Root window now 640x480
DIAG| WSInterface:216 |17:36:58|96724 |Determined private IP address: 192.168.0.17
DIAG| WSInterface:195 |17:36:58|96724 |Determined public IP address: 24.196.3.198
DIAG| NetCommands:2067 |17:37:11|109844 |Join to 'mpi 4 fun' / ip 0x4C6590C2
DIAG| NetCommands:2187 |17:37:11|109844 |Server has different private & public IPs: 1
DIAG| NetCommands:2204 |17:37:11|109844 |Gamespy says gotta do natneg. Trying that.
DIAG| SessionMgr:592 |17:37:11|109884 |pSessionAddr = '194.144.101.76:17770'. pNiceName = 'mpi 4 fun'. directJoin = 0
DIAG| GamespyNatNeg:332 |17:37:11|110075 |Started natneg w/o errors, cookie = 6770093
DIAG|GamespyServerBrowser:721 |17:37:11|110075 | Successfully sent NatNeg cookie (6770093) to server - 194.144.101.76:17770
DIAG| GamespyNatNeg:39 |17:37:11|110192 |NNProgressCallback: ns_preinitack
DIAG| GamespyNatNeg:47 |17:37:12|110647 |NNProgressCallback: ns_initack
DIAG| GamespyNatNeg:51 |17:37:12|110733 |NNProgressCallback: ns_connectping
DIAG| NetCommands:2067 |17:37:16|114797 |Join to 'Hosted By dd' / ip 0x02379B4E
DIAG| NetCommands:2187 |17:37:16|114797 |Server has different private & public IPs: 1
DIAG| NetCommands:2204 |17:37:16|114797 |Gamespy says gotta do natneg. Trying that.
DIAG| SessionMgr:592 |17:37:16|114835 |pSessionAddr = '78.155.55.2:17770'. pNiceName = 'Hosted By dd'. directJoin = 0
DIAG| GamespyNatNeg:332 |17:37:16|114840 |Started natneg w/o errors, cookie = 6775000
DIAG|GamespyServerBrowser:721 |17:37:16|114841 | Successfully sent NatNeg cookie (6775000) to server - 78.155.55.2:17770
DIAG| GamespyNatNeg:39 |17:37:16|114953 |NNProgressCallback: ns_preinitack
DIAG| GamespyNatNeg:158 |17:37:18|117089 |NatNegotiate failed: nr_pingtimeout
DIAG| GamespyNatNeg:47 |17:37:19|117433 |NNProgressCallback: ns_initack
DIAG| GamespyNatNeg:51 |17:37:19|117508 |NNProgressCallback: ns_connectping
DIAG| GamespyNatNeg:87 |17:37:19|117734 |NatNeg Successful from 78.155.55.2:17770
DIAG| NetCommands:2067 |17:37:45|144190 |Join to 'mpi 4 fun' / ip 0x4C6590C2
DIAG| NetCommands:2187 |17:37:45|144190 |Server has different private & public IPs: 1
DIAG| NetCommands:2204 |17:37:45|144190 |Gamespy says gotta do natneg. Trying that.
DIAG| SessionMgr:592 |17:37:45|144228 |pSessionAddr = '194.144.101.76:17770'. pNiceName = 'mpi 4 fun'. directJoin = 0
DIAG| GamespyNatNeg:332 |17:37:45|144234 |Started natneg w/o errors, cookie = 6804406
DIAG|GamespyServerBrowser:721 |17:37:45|144234 | Successfully sent NatNeg cookie (6804406) to server - 194.144.101.76:17770
DIAG| GamespyNatNeg:39 |17:37:45|144347 |NNProgressCallback: ns_preinitack
DIAG| GamespyNatNeg:47 |17:37:46|144833 |NNProgressCallback: ns_initack
DIAG| GamespyNatNeg:51 |17:37:46|144897 |NNProgressCallback: ns_connectping
DIAG| GamespyNatNeg:158 |17:37:52|151263 |NatNegotiate failed: nr_pingtimeout
DIAG| NetCommands:2067 |17:37:55|154316 |Join to 'mpi 4 fun' / ip 0x4C6590C2
DIAG| NetCommands:2187 |17:37:55|154317 |Server has different private & public IPs: 1
DIAG| NetCommands:2204 |17:37:55|154317 |Gamespy says gotta do natneg. Trying that.
DIAG| SessionMgr:592 |17:37:55|154354 |pSessionAddr = '194.144.101.76:52432'. pNiceName = 'mpi 4 fun'. directJoin = 0
DIAG| GamespyNatNeg:332 |17:37:55|154357 |Started natneg w/o errors, cookie = 6814531
DIAG|GamespyServerBrowser:721 |17:37:55|154358 | Successfully sent NatNeg cookie (6814531) to server - 194.144.101.76:52432
DIAG| GamespyNatNeg:39 |17:37:56|154462 |NNProgressCallback: ns_preinitack
DIAG| NetCommands:2067 |17:38:08|167256 |Join to 'mpi 4 fun' / ip 0x4C6590C2
DIAG| NetCommands:2187 |17:38:08|167256 |Server has different private & public IPs: 1
DIAG| NetCommands:2204 |17:38:08|167256 |Gamespy says gotta do natneg. Trying that.
DIAG| SessionMgr:592 |17:38:08|167301 |pSessionAddr = '194.144.101.76:17770'. pNiceName = 'mpi 4 fun'. directJoin = 0
DIAG| GamespyNatNeg:332 |17:38:08|167305 |Started natneg w/o errors, cookie = 6827468
DIAG|GamespyServerBrowser:721 |17:38:08|167305 | Successfully sent NatNeg cookie (6827468) to server - 194.144.101.76:17770
DIAG| GamespyNatNeg:39 |17:38:09|167816 |NNProgressCallback: ns_preinitack
DIAG| GamespyNatNeg:47 |17:38:09|168335 |NNProgressCallback: ns_initack
DIAG| GamespyNatNeg:51 |17:38:10|168399 |NNProgressCallback: ns_connectping
DIAG| NetCommands:2067 |17:38:13|172012 |Join to 'Hosted By dd' / ip 0x02379B4E
DIAG| NetCommands:2187 |17:38:13|172012 |Server has different private & public IPs: 1
DIAG| NetCommands:2204 |17:38:13|172012 |Gamespy says gotta do natneg. Trying that.
DIAG| SessionMgr:592 |17:38:13|172052 |pSessionAddr = '78.155.55.2:17770'. pNiceName = 'Hosted By dd'. directJoin = 0
DIAG| GamespyNatNeg:332 |17:38:13|172055 |Started natneg w/o errors, cookie = 6832218
DIAG|GamespyServerBrowser:721 |17:38:13|172055 | Successfully sent NatNeg cookie (6832218) to server - 78.155.55.2:17770
DIAG| GamespyNatNeg:39 |17:38:13|172171 |NNProgressCallback: ns_preinitack
DIAG| GamespyNatNeg:158 |17:38:16|174754 |NatNegotiate failed: nr_pingtimeout
DIAG| GamespyNatNeg:47 |17:38:16|175151 |NNProgressCallback: ns_initack
DIAG| GamespyNatNeg:51 |17:38:16|175237 |NNProgressCallback: ns_connectping
DIAG| GamespyNatNeg:87 |17:38:17|175463 |NatNeg Successful from 78.155.55.2:17770
DIAG| GamespyNatNeg:148 |17:40:16|294539 |NatNegotiate failed: nr_inittimeout
WARN| icontrol:3127 |17:40:28|306521 |INFO: FadeOut: Control [ShellMultiTeam] not found. Ignoring command
WARN| icontrol:3127 |17:41:06|344628 |INFO: FadeOut: Control [ShellMultiTeam] not found. Ignoring command
WARN| icontrol:3127 |17:42:06|404726 |INFO: FadeOut: Control [ShellMultiTeam] not found. Ignoring command
WARN| icontrol:3127 |17:42:26|424569 |INFO: FadeOut: Control [ShellMultiTeam] not found. Ignoring command
DIAG| NetCommands:2067 |17:45:25|603773 |Join to 'mpi 4 fun' / ip 0x4C6590C2
DIAG| NetCommands:2187 |17:45:25|603774 |Server has different private & public IPs: 1
DIAG| NetCommands:2204 |17:45:25|603774 |Gamespy says gotta do natneg. Trying that.
DIAG| SessionMgr:592 |17:45:25|603810 |pSessionAddr = '194.144.101.76:17770'. pNiceName = 'mpi 4 fun'. directJoin = 0
DIAG| GamespyNatNeg:332 |17:45:25|603815 |Started natneg w/o errors, cookie = 7263984
DIAG|GamespyServerBrowser:721 |17:45:25|603815 | Successfully sent NatNeg cookie (7263984) to server - 194.144.101.76:17770
DIAG| GamespyNatNeg:39 |17:45:25|603917 |NNProgressCallback: ns_preinitack
DIAG| GamespyNatNeg:47 |17:45:26|604419 |NNProgressCallback: ns_initack
DIAG| GamespyNatNeg:51 |17:45:26|604488 |NNProgressCallback: ns_connectping
ERR | GamespyThread:920 |17:45:32|610854 |Not in gamespy thread. Cur=3404, Main=3404, GSThread=3068
ERR | log:1826 |17:45:32|610872 |abort() requested from '.\network\GamespyThread.cpp':921
DIAG| log:1827 |17:45:32|610896 |End of line...
DIAG| DXUT:1525 |17:45:49|628010 | DXUT pause on minimize
DIAG| DXUT:1491 |17:46:00|638734 | DXUT unpause on restore
DIAG| DXUT:1352 |17:46:05|643730 | DXUT pause on minimize
DIAG| DXUT:1525 |17:46:05|643806 | DXUT pause on minimize
DIAG| DXUT:1392 |17:46:09|648083 | DXUT unpause on restore
DIAG| DXUT:1491 |17:46:09|648199 | DXUT unpause on restore
DIAG| DXUT:1352 |17:46:12|650620 | DXUT pause on minimize
DIAG| DXUT:1525 |17:46:12|650657 | DXUT pause on minimize
If that's not it tell me.
Re: C++ Error (again)
Posted: Tue Sep 13, 2011 11:15 pm
by GSH
That's the correct file, but it's overwritten every time you launch BZ2. After you crash, copy that file before you run again.
-- GSH
Re: C++ Error (again)
Posted: Tue Sep 13, 2011 11:30 pm
by Baconboy
I did, but I tried to maximize it again. Would that cause it to overwrite?
Re: C++ Error (again)
Posted: Wed Sep 14, 2011 4:57 am
by Nielk1
Baconboy wrote:I did, but I tried to maximize it again. Would that cause it to overwrite?
The file is created or overwritten as part of the start up of the BZONE exe, so, changing screen size does not effect it.
Basically click OK, if the game is still open but has now AVed after the C++ error (which sometimes happens, sometimes it just dies entirely) then read that and close it. Then look at the log before launching BZ2 again.
Basically, Error -> Crash -> look at log -> THEN start BZ2 again after getting the log first.
Re: C++ Error (again)
Posted: Wed Sep 14, 2011 11:17 pm
by Baconboy
Exactly what I did:
Launched BZ2
Waited in shell
got C++ Error
pulled BZ2 back up from a minimized and saw a black screen
Ctrl Alt Deleted to close it
Went online
Copied log
I did NOT start BZ2 again. I got the log 20 mins or so after BZ2 crashed, but I didn't start it again.
Re: C++ Error (again)
Posted: Thu Sep 15, 2011 12:22 am
by Nielk1
Baconboy wrote:I did NOT start BZ2 again. I got the log 20 mins or so after BZ2 crashed, but I didn't start it again.
Log looks odd for that.
Re: C++ Error (again)
Posted: Thu Sep 15, 2011 12:25 am
by Baconboy
Oh well.
If I get it again, I'll just check it quickly.
Re: C++ Error (again)
Posted: Thu Sep 15, 2011 12:46 am
by Red Devil
saw that your directory says c prime or something like that. sure you're using C++?
Re: C++ Error (again)
Posted: Thu Sep 15, 2011 1:03 am
by Baconboy
It says C++ on the error. That's all I know.