StarCraft 2 is the biggest "e-sports" game out there. It's so frigging popular. Yet, in my opinion, it sucks. When I compare SC2 with BZ2, BZ2 wins hands down.
The balance in BZ2 is so excellent. For every unit, every weapon, every tactic, there was a counter.
I really think that's a testimony of how well designed BZ2 is.
There's no skill required in SC2. It's all about "build orders", "timings", and just being lucky. SC2 is a huge rock-paper-scissor game. There's a built-in ladder system, which means all players try to ladder-up, which means all players rush you. They try to win by all means necessary, no matter how lame it is, just to get ladder points. And everybody are rude to each other, because the player base is so huge you'll never face the same player again.
Could you imagine how BZ2 would have been if players tried to kill the rec from first minute with minigun, and kept going at it no matter what? Sure, that happened, but was rare. Players didn't play BZ2 for ladder-points, they played it for fun.
BZ2 is probably the best designed RTS game ever where skills mattered a lot. And if skills were lesser than the opponents, hard work counted for much. Luck was rarely a factor, better players almost always defeated lesser players. In SC2 lesser players beat better players all the time, just because he used some lame tactic. SC2 is a idiotic game compared to BZ2.
Why on Earth am I posting here about this? I got banned on the Blizzard's battle.net forums for whining about how badly designed game it was.

I really miss the good old BZ2 days.
