Forgotten Enemies

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Red Devil
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Re: Forgotten Enemies

Post by Red Devil »

FE is for experienced players, but i will add some G66 elements to it to nerf it.
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Zax
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Re: Forgotten Enemies

Post by Zax »

Uhg.
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Red Devil
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Re: Forgotten Enemies

Post by Red Devil »

difficulty/armor adjustments for the AI units. that way, people can ease into it.
ShadowerDarkslayer
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Re: Forgotten Enemies

Post by ShadowerDarkslayer »

Disregard. I found the solution in the hotfix read me which I should have looked at first.

Hello, first post here. Regarding Mission 14: Betrayed, I am getting an error in the script preventing me from continuing with the EDF. I have been looking for a few hours now but have been unable to locate the fix. Can anyone help me in this?

I am running FE installed from the full install with Rev C on 1.2.

Thank you!
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Red Devil
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Re: Forgotten Enemies

Post by Red Devil »

what is the error...
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GSH
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Re: Forgotten Enemies

Post by GSH »

I am running FE installed from the full install with Rev C on 1.2.
You will get better support with latest.

-- GSH
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Zero Angel
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Re: Forgotten Enemies

Post by Zero Angel »

ShadowerDarkslayer wrote:Disregard. I found the solution in the hotfix read me which I should have looked at first.

Hello, first post here. Regarding Mission 14: Betrayed, I am getting an error in the script preventing me from continuing with the EDF. I have been looking for a few hours now but have been unable to locate the fix. Can anyone help me in this?

I am running FE installed from the full install with Rev C on 1.2.

Thank you!
Never had problems with Mission 14, but since I believe that is the decision point for the EDF/Hadean storyline split -- You can always create the characthers 'Play ISDF' and 'Play Scion' to continue with the storyline path as any one of those 2 choices.
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Ded10c
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Re: Forgotten Enemies

Post by Ded10c »

AFAIK that was never fixed in 1.2.
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Nielk1
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Re: Forgotten Enemies

Post by Nielk1 »

That indeed never worked.
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Zax
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Re: Forgotten Enemies

Post by Zax »

Too many game breaking bugs before that point for me to have tested it in 1.3. We'll see.
Mortarion
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Re: Forgotten Enemies

Post by Mortarion »

Red Devil wrote:FE is for experienced players, but i will add some G66 elements to it to nerf it.
cant way to see some cerberi commanders and ravegun furies in FE, keep up the good work red devil!
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Ded10c
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Re: Forgotten Enemies

Post by Ded10c »

Mortarion wrote:
Red Devil wrote:FE is for experienced players, but i will add some G66 elements to it to nerf it.
cant way to see some cerberi commanders and ravegun furies in FE, keep up the good work red devil!
Code elements, not asset elements. RD did extensive DLL work for G66 and is doing so for FE.
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General BlackDragon
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Re: Forgotten Enemies

Post by General BlackDragon »

AHadley wrote:
Mortarion wrote:
Red Devil wrote:FE is for experienced players, but i will add some G66 elements to it to nerf it.
cant way to see some cerberi commanders and ravegun furies in FE, keep up the good work red devil!
Code elements, not asset elements. RD did extensive DLL work for G66 and is doing so for FE.
Including "monster" gorgons?
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