Forgotten Enemies Ceriberi
Moderators: GSH, VSMIT, Commando
Forgotten Enemies Ceriberi
http://www.youtube.com/watch?v=rYXwXe1ux7g,, This is the same topic about the whole "Furnace replacement" issue, what how did the uploader manage to get all the techs of the Cerberi?
Re: Forgotten Enemies Ceriberi
Looks like that's FE13_PB6.2 (or whatever the current name is). It's not really the same Cerberi you'd encounter in 1.2, as Red Devil gave them certain... enhancements is the word, I suppose, mostly inspired by G66 and his other maintenance projects.
Everything you see up until about five minutes in - bar the "Base Plate" option at 3>0 - is stock Cerberi. I cannot recall whether the original 1.2 Cerberi had an upgradeable Crucible or not, but the new model (a retexture of the Bane alchemator) is one of Red Devil's additions. The model appears only once in the FE campaign, during the Core missions; it is a special plot building and as a result probably shouldn't be in the build tree.
To my knowledge, the rest of the tech tree is the same as it was in FE_REV.C.
Everything you see up until about five minutes in - bar the "Base Plate" option at 3>0 - is stock Cerberi. I cannot recall whether the original 1.2 Cerberi had an upgradeable Crucible or not, but the new model (a retexture of the Bane alchemator) is one of Red Devil's additions. The model appears only once in the FE campaign, during the Core missions; it is a special plot building and as a result probably shouldn't be in the build tree.
To my knowledge, the rest of the tech tree is the same as it was in FE_REV.C.
battlezone.wikia.com needs your help!
-
- Sabre
- Posts: 205
- Joined: Sat Jun 04, 2011 11:17 pm
- Location: Texas
Re: Forgotten Enemies Ceriberi
I've been a long-time player for FE, and I know quite a bit on the Cerberi. The Crucible has always been an upgradable building, but I do remember the model being different before RD took over. Have to upgrade it in order to get some of the other units.
If you happen to be looking through my posts, I have completely dumped all things related to Battlezone. Do not contact me, do not bother me. Been harassed enough as it is and am done entirely.
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Forgotten Enemies Ceriberi
i changed it because it looked just like the non-upgraded one. pretty sure it's the stock wormhole generator building, but with the cerb texture. thinking i might revert it to use the previous version, but with a different color and/or effects.
if you're playing IA in FE, pretty sure just a few of the race AIP's work for it so far.
i'll return to it once i finish up adding IA and thug/pilot IA to G66 (more involved than i first thought, but it's working better now)
if you're playing IA in FE, pretty sure just a few of the race AIP's work for it so far.
i'll return to it once i finish up adding IA and thug/pilot IA to G66 (more involved than i first thought, but it's working better now)
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: Forgotten Enemies Ceriberi
No, that's the Bane alchemator. It's an old dev model that was used once in the singleplayer campaign, probably by mistake since it's inaccessible. It's not supposed to be like that, it's a bad model, and you should most definitely change it back.
A retextured wormhole generator does appear, but it's on Facility and it has Facility-appropriate textures. It's one of the reasons I think they were inferring Facility to be a third Core.
A retextured wormhole generator does appear, but it's on Facility and it has Facility-appropriate textures. It's one of the reasons I think they were inferring Facility to be a third Core.
battlezone.wikia.com needs your help!
Re: Forgotten Enemies Ceriberi
I don't know if this post got canned or not, xD. Been ages since I installed Battlezone 2 again after that time. I'm using the Battlezone 2 All in One 1.3 and Forgotten Enemies does show to be 1.3.6.2 PB, maybe it could be some maps not allow more buildings involved?
Oh and I didn't know Twin Shadows is here too, the uploader I mentioned was Twin Shadows![Laughing :lol:](./images/smilies/icon_lol.gif)
Oh and I didn't know Twin Shadows is here too, the uploader I mentioned was Twin Shadows
![Laughing :lol:](./images/smilies/icon_lol.gif)
Re: Forgotten Enemies Ceriberi
HEY! Dont forget LOOK THAT :
I rebalance and FULL including CERBERI into VSR Mod,
http://bz2maps.us/phpBB/viewtopic.php?f=34&t=4608
Anybody can continie balance and uncluding this Race into mods.
I work many time for this race. If someone remember and love this race. you need to try it
I rebalance and FULL including CERBERI into VSR Mod,
http://bz2maps.us/phpBB/viewtopic.php?f=34&t=4608
Anybody can continie balance and uncluding this Race into mods.
I work many time for this race. If someone remember and love this race. you need to try it
Scion dream ۩
-
- Scrap
- Posts: 5
- Joined: Sun May 26, 2013 9:02 am
Re: Forgotten Enemies Ceriberi
Hi, the above link isn't working. Any chance of a new link?vlad_C0M wrote: ↑Sat Sep 07, 2019 12:06 am HEY! Dont forget LOOK THAT :
I rebalance and FULL including CERBERI into VSR Mod,
http://bz2maps.us/phpBB/viewtopic.php?f=34&t=4608
Anybody can continie balance and uncluding this Race into mods.
I work many time for this race. If someone remember and love this race. you need to try it