
First off. I've played this game (both 1 and 2) on and off over the years since they first came out, and I'm amazed at the progress you guys and Ken miller have made on this title. So impressed in fact that it has prompted me to attempt to sell the idea to some friends.
Which brings me to my question.
I remember (or I'm insane and imagining things) an option where you could play instant action missions as both a commander, or as a grunt pilot (In such a mode the AI would handle most or all of the base building). I'm running the latest 1.3 patch at the moment and can't for the life of me find the option. Does it exist?
I've searched the web somewhat and found no real information other than most of the archives of info seem to have disappeared.
Has anyone ever implemented a method (either in game patches or mod format) of having the AI handle most of the building in multiplayer?
I ask because I know it would be an order of magnitude easier to get people hooked on the game if I can have an AI control their base for them. Even if the AI does an average to poor job, it would at least let them stand a fighting chance and learn the game initially as a tank shooter. To which they can progress into resource management when they feel comfortable.
Finally as a side note (now I'm rambling). I read about a mod named G66 which is supposed to be a popular 'player vs ai' mod? All the versions I can get access to are out of date. A google search assures me there is a version 3.0 for the current patch but every site that hosts it seems to be out of action.
Thanks for any replies I may or may not get. Keep up the good work extending and improving the life of this great game!!