Re: Forgotten Enemies
Posted: Wed May 18, 2011 6:17 pm
FE is for experienced players, but i will add some G66 elements to it to nerf it.
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You will get better support with latest.I am running FE installed from the full install with Rev C on 1.2.
Never had problems with Mission 14, but since I believe that is the decision point for the EDF/Hadean storyline split -- You can always create the characthers 'Play ISDF' and 'Play Scion' to continue with the storyline path as any one of those 2 choices.ShadowerDarkslayer wrote:Disregard. I found the solution in the hotfix read me which I should have looked at first.
Hello, first post here. Regarding Mission 14: Betrayed, I am getting an error in the script preventing me from continuing with the EDF. I have been looking for a few hours now but have been unable to locate the fix. Can anyone help me in this?
I am running FE installed from the full install with Rev C on 1.2.
Thank you!
cant way to see some cerberi commanders and ravegun furies in FE, keep up the good work red devil!Red Devil wrote:FE is for experienced players, but i will add some G66 elements to it to nerf it.
Code elements, not asset elements. RD did extensive DLL work for G66 and is doing so for FE.Mortarion wrote:cant way to see some cerberi commanders and ravegun furies in FE, keep up the good work red devil!Red Devil wrote:FE is for experienced players, but i will add some G66 elements to it to nerf it.
Including "monster" gorgons?AHadley wrote:Code elements, not asset elements. RD did extensive DLL work for G66 and is doing so for FE.Mortarion wrote:cant way to see some cerberi commanders and ravegun furies in FE, keep up the good work red devil!Red Devil wrote:FE is for experienced players, but i will add some G66 elements to it to nerf it.